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Messages - AlienCap

#1
Quote from: Snarky on Sat 24/01/2015 16:30:24
(Mod hat on)

AlienCap, the language of this forum is English. Since you and IM seem to know each other, if it's easier for you to write in Russian or Ukrainian, why don't you just communicate directly?

That said, from glancing at your code snippets, I don't think monkey's response was appropriate. His code no doubt works perfectly, but as far as I can tell it doesn't actually do what IM was apparently looking for. (It's hard to tell, because as usual Insane Mind didn't properly explain what he was trying to do and where he was failing. However, I took the problem to be how to implement a text box that will not allow you to enter a non-supported character, i.e. it will ignore any other keypresses.) Your code may be flawed, but it does have a good stab at solving the task, and in that it was in fact helpful.

I certainly understand but when the soul comes to a boil as much text to check no desire.
And please re ask him what exactly the problem. I always do it.
and if you can explain where in the code the error when I look, I do not see it, if you see an error in the code that I am not a template, and for a specific task you wrote too carped.
and the forum usually get questions for which I have not found a simple solution by using an event or function in the hope that I'm just bad looking in Help. Valid but asks what the problem is, or can not avoid miscommunication
#2
бавÃ'Ã' пеÃ'â,¬ÃÂµÃÂºÃÂ»ÃÂ°ÃÂ´ÃÂ°Ã'‡Ð¾Ð¼, Ã'‚и мене задовбав, Ã'‰Ð¾ Ã'†Ðµ Ã'‚и менÃ'â€" випаÃ'â,¬Ã'ŽÃ'”Ã'ˆ,
по пеÃ'â,¬Ã'ˆÐµ код Ã'â,¬ÃÂ¾ÃÂ±ÃÂ¾Ã'‡Ð¸Ð¹
по дÃ'â,¬Ã'Æ'ге Ã'‚ам вÃ'Ðµ пÃ'â,¬ÃÂ°ÃÂ²ÃÂ¸ÃÂ»Ã'Å'но, Ã' викоÃ'â,¬ÃÂ¸Ã'Ã'‚овÃ'Æ'Ã'Ž оÃ'Ð¾Ð±Ð»Ð¸Ð²Ð¾Ã'Ã'‚Ã'â€" команд на Ã'Ð²Ð¾Ã'Ž коÃ'â,¬ÃÂ¸Ã'Ã'‚Ã'Å', наÃ'‰Ð¾ менÃ'â€" Ã'‡ÐµÐºÐ°Ã'‚и поки веÃ'Ã'Å' код пÃ'â,¬ÃÂ¾ÃÂ²Ã'â€"Ã'â,¬ÃÂ¸Ã'‚Ã'Å'Ã'Ã' коли Ã' наÃ'ˆÐ¾Ð² помилкÃ'Æ' в Ã'Ã'Å'омÃ'Æ' Ã'‚екÃ'Ã'‚Ã'â€" коли напÃ'â,¬ÃÂ¸ÃÂºÃÂ»ÃÂ°ÃÂ´ Ã' найÃ'ˆÃ'ˆÐ¾Ð² помилкÃ'Æ' на 4 елеменÃ'‚Ã'â€" менÃ'â€" нема Ã'Ð¼Ð¸Ã'Ð»Ã'Æ' пÃ'â,¬ÃÂ¾ÃÂ²Ã'â€"Ã'â,¬Ã'Ã'‚и наÃ'Ã'‚Ã'Æ'пнÃ'â€" 20, а глобалÃ'Å'нÃ'â€"  змÃ'â€"ннÃ'â€" Ã'Ã'‚воÃ'â,¬ÃÂ¸ÃÂ² Ã'‚омÃ'Æ' Ã'‰Ð¾ Ã'â,¬ÃÂ¾ÃÂ·Ã'â,¬ÃÂ¾ÃÂ±ÃÂ½ÃÂ¸ÃÂº кÃ'â,¬ÃÂ¸ÃÂ²ÃÂ¾Ã'â,¬Ã'Æ'кий Ã'Ã'‚воÃ'â,¬ÃÂ¸ÃÂ² дÃ'Æ'же мало можливиÃ'… подÃ'â€"й, Ã'‡ÐµÃ'â,¬ÃÂµÃÂ· Ã'†Ðµ Ã' змÃ'Æ'Ã'ˆÐµÐ½Ð¸Ð¹ Ã'…оÃ'‡ Ã'ÐºÐ¾Ã'Ã'Å' опÃ'‚имÃ'â€"зовÃ'Æ'ваÃ'‚и код, Ã'†Ã' Ã'„Ã'Æ'нкÃ'†Ã'â€"Ã' (repeatedly_execute) повÃ'‚оÃ'â,¬Ã'ŽÃ'”Ã'‚Ã'Å'Ã'Ã' поÃ'Ã'‚Ã'â€"йно Ã'‚омÃ'Æ' пÃ'â,¬ÃÂ¾Ã'Ã'‚о необÃ'…Ã'â€"дно маÃ'‚и змÃ'â€"ннÃ'Æ' Ã'ÐºÐ° дозволиÃ'‚Ã'Å' обÃ'â€"йÃ'‚и пÃ'â,¬ÃÂ¾Ã'†ÐµÃ' пÃ'â,¬ÃÂ¾ÃÂ²Ã'â€"Ã'â,¬ÃÂºÃÂ¸ введеного кода 2 Ã'â,¬ÃÂ°ÃÂ·
Ã'â€" не бÃ'Æ'Ã'‚Ã'Å' Ã'â€"дÃ'â€"оÃ'‚ом, Ã'‰Ð¾ Ã'†Ðµ Ã' Ã'‚ак нÃ'â€"би пÃ'â,¬ÃÂ¾ÃÂ¿Ã'Æ'Ã'Ã'‚ив, длÃ' Ã'‚ого Ã'‰Ð¾Ð± не закÃ'â,¬ÃÂ¸Ã'‚и Ã'Ð°Ð¼Ð¾Ð¼Ã'Æ' Ã'„Ã'Æ'нкÃ'†Ã'â€"Ã'Ž Ã'‚Ã'â,¬ÃÂµÃÂ±ÃÂ° бÃ'Æ'Ã'‚и повним Ã'â€"мбÃ'â€"Ã'†Ð¸Ð»Ð¾Ð¼

Ã'â€" пеÃ'â,¬Ã'ˆÐµ нÃ'â€"ж казаÃ'‚и Ã'‰Ð¾ Ã' не пÃ'â,¬ÃÂ°ÃÂ²ÃÂ¸ÃÂ¹, в Ã'‚ебе взагалÃ'â€" код безполÃ'”зний Ã'‡ÐµÃ'â,¬ÃÂµÃÂ· викоÃ'â,¬ÃÂ¸Ã'Ã'‚аннÃ' Ã'„Ã'Æ'нкÃ'†Ã'â€"Ã'â€" OnActivate, Ã' ка по Ã'Ã'Æ'Ã'‚Ã'â€" Ã'‚Ã'â€"ки Ã'Ðº нажмеÃ'ˆ енÃ'‚Ã'â,¬ Ã'Ð¿Ã'â,¬ÃÂ°Ã'†Ã'ŽÃ'”, Ã'†Ðµ Ã'Ðº плаÃ'Ã'‚еÃ'â,¬ÃÂ¾ÃÂ¼ пÃ'â,¬ÃÂ¾Ã'‚Ã'â€"Ã'‡ÐºÃ'Æ' в Ã'ˆÐ»Ã'ŽÐ±Ã'†Ã'â€" заклеÃ'ŽÐ²Ð°Ã'‚и, Ã'‚обÃ'â€"ж напиÃ'Ð°Ð»Ð¸ Ã'‰Ð¾ Ã'‚Ã'â,¬ÃÂµÃÂ±ÃÂ° Ã'‰Ð¾Ð± вводивÃ'Ã' Ã'‚Ã'â€"ки Ã'‚екÃ'Ã'‚ Ã'‡Ð¸ бÃ'Æ'кви, один Ã'â,¬ÃÂµÃÂ·Ã'Æ'лÃ'Å'Ã'‚аÃ'‚ кÃ'â€"нÃ'†ÐµÐ²Ð¸Ð¹ Ã'†Ðµ не Ã'‚еж Ã'Ð°Ð¼Ðµ Ã'‰Ð¾ Ã'â€" пÃ'â,¬ÃÂ°ÃÂ²ÃÂ¸ÃÂ»Ã'Å'ний Ã'ˆÐ»Ã'Ã'…

Ã'‚а Ã'â€" Ã'‚и дÃ'â€"Ã'Ã'‚ав мене обвинÃ'Æ'ваÃ'‡Ã'Æ'ваÃ'‚и, Ã'Ð¶ обÃ'Ã'Ð½Ð¸Ð² пеÃ'â,¬ÃÂµÃÂ´ кодом пиÃ'ˆÃ'Æ' Ã'‚ак Ã'‚Ã'â€"лÃ'Å'ки Ã'‡ÐµÃ'â,¬ÃÂµÃÂ· Ã'‚воÃ'Ž непÃ'â,¬ÃÂ¾ÃÂ´Ã'Æ'манÃ'Æ' поÃ'â,¬ÃÂ°ÃÂ´Ã'Æ', Ã' деÃ'Ã'Å' 2 Ã'‚ижнÃ'â€" говоÃ'â,¬ÃÂ¸ÃÂ² Ã'‰Ð¾ може лÃ'â€"пÃ'ˆÐµ гÃ'Æ'Ã'â€" викоÃ'â,¬ÃÂ¸Ã'Ã'‚овÃ'Æ'ваÃ'‚и длÃ' менÃ'Å'Ã'ˆÐ¾Ã'â€" нагÃ'â,¬Ã'Æ'зки, Ã'‚а Ã'â€" Ã'‚акий код Ã'Ã'‚воÃ'â,¬Ã'ŽÃ'” Ã'â,¬ÃÂ¾ÃÂ·Ã'â,¬ÃÂ¾ÃÂ±ÃÂ½ÃÂ¸ÃÂº пÃ'â,¬ÃÂ¾ÃÂ³Ã'â,¬ÃÂ°ÃÂ¼ÃÂ¸ а не Ã', Ã'ÐºÃ'‰Ð¾ Ã'” ваÃ'â,¬Ã'â€"анÃ'‚ Ã'‰Ð¾ пÃ'â,¬ÃÂ°Ã'†Ã'ŽÐ²Ð°Ã'‚име полÃ'â€"пÃ'ˆÐµ мого Ã'‚о Ã'‡Ð¾Ð¼Ã'Æ'ж не напиÃ'Ð°Ð² його, Ã'‚ой код Ã'‰Ð¾ Ã'‚и напиÃ'Ð°Ð², вÃ'â€"н зовÃ'Ã'â€"м не пÃ'â,¬ÃÂ°ÃÂºÃ'‚иÃ'‡Ð½Ð¸Ð¹, багаÃ'‚о лиÃ'ˆÐ½Ã'â€"Ã'… дÃ'â€"й, Ã'‚ай накÃ'â€"неÃ'†Ã'Å'Ã'‚о пеÃ'â,¬ÃÂµÃÂ¿ÃÂ¸Ã'‚Ã'Æ'й пеÃ'â,¬ÃÂµÃÂ´ поÃ'â,¬ÃÂ°ÃÂ´ÃÂ°ÃÂ¼ÃÂ¸ Ã'‡Ð¾Ð³Ð¾ конкÃ'â,¬ÃÂµÃ'‚Ã'â,¬ÃÂ¾ в Ã'†Ã'Å'омÃ'Æ' кодÃ'â€" Ã'‚Ã'â,¬ÃÂµÃÂ±ÃÂ° доÃ'Ã'Ð³Ð½Ã'Æ'Ã'‚и

Ã'â€" пеÃ'â,¬Ã'ˆ нÃ'â€"ж мене обвиÃ'‚Ã'Æ'ваÃ'‡ÐºÐ²Ð°Ã'‚и, Ã'‚и Ã'â,¬ÃÂ¾ÃÂ±ÃÂ¸Ã'ˆ Ã'‚еж Ã'Ð°Ð¼Ðµ  TextBox1.Text = "";, Ã'‚Ã'â€"лÃ'Å'ки бÃ'â€"лÃ'Å' пÃ'â,¬ÃÂ¸ÃÂ¼Ã'â€"Ã'‚ивно, Ã'‚омÃ'Æ' Ã'‰Ð¾ навÃ'â€"Ã'‰Ð¾ позбÃ'Æ'ваÃ'‚иÃ'Ã'Å' вÃ'Ã'Å'ого Ã'‚екÃ'Ã'‚Ã'Æ' коли знаÃ'”мо мÃ'â€"Ã'Ã'†Ðµ помилки, не коÃ'â,¬ÃÂ¸Ã'Ã'‚Ã'Æ'ваÃ'‚иÃ'Ã'Å' Ã'†Ð¸Ð¼ Ã'†Ðµ Ã'‚Ã'â,¬ÃÂ°Ã'‚а Ã'‡Ð°Ã'Ã'Æ' на Ã'‡Ð¸Ã'‚аннÃ' пÃ'â,¬ÃÂ¸Ã'Ð»Ð°Ð½Ð¾Ð³Ð¾ кодÃ'Æ', бÃ'Æ'ло Ã'‚Ã'Æ'Ã'‚ бÃ'â€"лÃ'Å'Ã'ˆÐµ команд Ã' би пÃ'â,¬ÃÂ¾Ã'Ã'‚о видалÃ'Ð² непÃ'â,¬ÃÂ°ÃÂ²ÃÂ¸ÃÂ»Ã'Å'ний Ã'Ð¸Ð¼Ð²Ð¾Ð» а не обÃ'â,¬Ã'â€"зав Ã'‚екÃ'Ã'‚

Ã'â€" мавпа длÃ' Ã'‚ого Ã'‰Ð¾Ð± Ã' Ã'‚Ã'Æ'Ã'‚ не давав поÃ'â,¬ÃÂ°ÃÂ´, давай Ã'Ð°Ð¼ пÃ'â,¬ÃÂ¾ÃÂ´Ã'Æ'манÃ'â€" поÃ'â,¬ÃÂ°ÃÂ´ÃÂ¸, Ã'Ðº Ã' маÃ'Ž не бÃ'â€"Ã'Ð¸Ã'‚иÃ'Ã'Å' вÃ'â€"д Ã'‚воÃ'â€"Ã'… Ã'Ð»Ã'â€"в Ã'â€" поÃ'â,¬ÃÂ°ÃÂ´, коли Ã'‚и обвинÃ'Æ'ваÃ'‡Ã'Æ'Ã'”Ã'ˆ а Ã'Ð°Ð¼ нÃ'â€"Ã'‡Ð¾Ð³Ð¾ Ã'â,¬ÃÂ¾ÃÂ±ÃÂ¾Ã'‡Ð¾Ð³Ð¾ не пÃ'â,¬ÃÂ¾ÃÂ¿ÃÂ¾ÃÂ½Ã'Æ'Ã'”Ã'ˆ. Та Ã'â€" навÃ'‡Ð¸Ã'Ã'Å' Ã'‡Ð¸Ã'‚аÃ'‚и Ã'‚екÃ'Ã'‚ пеÃ'â,¬ÃÂµÃÂ´ кодом, Ã' ж поÃ'Ã'Ð½Ð¸Ð² Ã'‡Ð¾Ð¼Ã'Æ' не Ã'…оÃ'‚Ã'â€"в Ã'Ã'‚воÃ'â,¬Ã'ŽÐ²Ð°Ã'‚и код, а Ã'ÐºÃ'‰Ð¾ не вмÃ'â€"Ã'”Ã'ˆ Ã'‡Ð¸Ã'‚аÃ'‚и Ã'‚екÃ'Ã'‚ мÃ'â€"ж Ã'â,¬Ã'Ð´ÐºÃ'â€"в, пÃ'â,¬Ã'Ð¼Ð° мова бÃ'Æ'де Ã'‡Ð°Ã'Ã'‚о в обÃ'â,¬ÃÂ°ÃÂ·ÃÂ»ÃÂ¸ÃÂ²Ã'â€"й Ã'„оÃ'â,¬ÃÂ¼Ã'â€".

забÃ'Æ'в поÃ'Ã'Ð½Ð¸Ã'‚и Ã'‡Ð¾Ð¼Ã'Æ' нема пÃ'â,¬ÃÂ¾ÃÂ²Ã'â€"Ã'â,¬ÃÂºÃÂ¸ коли збеÃ'â,¬Ã'â€"гаÃ'”Ã'‚Ã'Å'Ã'Ã' довжина Ã'â,¬Ã'Ð´ÐºÐ° (Ã'…оÃ'‡Ð° задÃ'Æ'мÃ'Æ'Ã'ŽÃ'Ã'Å' комÃ'Æ' взагалÃ'â€" Ã'‚Ã'â,¬ÃÂµÃÂ±ÃÂ° Ã'‚аке поÃ'Ã'Ð½Ã'ŽÐ²Ð°Ã'‚и), поÃ'‡Ð½ÐµÐ¼ з Ã'‚ого Ã'‰Ð¾ Ã'„Ã'Æ'нкÃ'†Ã'â€"Ã' виконÃ'Æ'Ã'” поÃ'Ã'‚Ã'â€"йнÃ'â€" повÃ'‚оÃ'â,¬ÃÂµÃÂ½ÃÂ½Ã' кодÃ'Æ', Ã'‰Ð¾ маÃ'” Ã'‚ебе заÃ'Ã'‚авиÃ'‚и задÃ'Æ'маÃ'‚иÃ'Ã'Å' Ã'Ðº обÃ'â€"йÃ'‚и пÃ'â,¬ÃÂ¾Ã'†ÐµÃ' поÃ'Ã'‚Ã'â€"йний пÃ'â,¬ÃÂ¾Ã'†ÐµÃ' пеÃ'â,¬ÃÂµ пÃ'â,¬ÃÂ¾ÃÂ²Ã'â€"Ã'â,¬ÃÂºÃÂ¸ повÃ'â€"Ã'â,¬ÃÂµÃÂ½ÃÂ¾ÃÂ³ÃÂ¾ введеного Ã'‚екÃ'Ã'‚Ã'Æ', длÃ' Ã'‚ого Ã'â€" необÃ'…Ã'â€"дна додаÃ'‚кова змÃ'â€"нна, Ã'â€"накÃ'ˆÐµ можливÃ'â€" навÃ'â€"Ã'‚Ã'Å' пÃ'â€"двиÃ'Ð°Ð½Ð½Ã' Ã'â€" Ã'ÐºÃ'‰Ð¾ Ã'‚и задÃ'Æ'маÃ'”Ã'ˆÃ'Ã' Ã'‚о зÃ'â,¬ÃÂ¾ÃÂ·Ã'Æ'мÃ'â€"Ã'”Ã'ˆ Ã'‰Ð¾ лÃ'ŽÐ´Ã'Ã'Å'ка Ã'â,¬ÃÂµÃÂ°ÃÂºÃ'†Ã'â€"Ã' не наÃ'Ã'‚Ã'â€"лÃ'Å'ки виÃ'Ð¾ÐºÐ° Ã'‰Ð¾Ð± вÃ'Ã'‚игнÃ'Æ'Ã'‚и змÃ'â€"ниÃ'‚и довжинÃ'Æ' Ã'‚екÃ'Ã'‚ового Ã'â,¬Ã'Ð´ÐºÐ° до наÃ'Ã'‚Ã'Æ'пного Ã'†Ð¸ÐºÐ»Ã'Æ' кода, а Ã'Ð°Ð¼ Ã'†Ã'â€"кил повÃ'‚оÃ'â,¬Ã'ŽÃ'”Ã'‚Ã'Å'Ã'Ã' Ã'Ã'‚Ã'â€"ки Ã'â,¬ÃÂ°ÃÂ· Ã'‰Ð¾ Ã'‚ака змÃ'â€"нна бÃ'â€"лÃ'Å'Ã'ˆÐµ нÃ'â€"ж опÃ'â,¬ÃÂ°ÃÂ²ÃÂ´Ã'Æ'Ã'” Ã'ÐµÐ±Ðµ вона пÃ'â,¬ÃÂ¾Ã'Ã'‚о необÃ'…Ã'â€"дна
Ã'â€" Ã' не збиÃ'â,¬ÃÂ°Ã'ŽÃ'Ã'Å' пÃ'â€"дÃ'Ã'‚Ã'â,¬ÃÂ¾Ã'ŽÐ²Ð°Ã'‚иÃ'Ã'Å' пÃ'â€"д подÃ'â€"Ã'â€" Ã'ÐºÃ'â€" лиÃ'ˆÐ¸Ð² Ã'â,¬ÃÂ¾ÃÂ·ÃÂ·Ã'â,¬ÃÂ¾ÃÂ±ÃÂ½ÃÂ¸ÃÂº , лÃ'â€"пÃ'ˆÐµ Ã' код пÃ'â€"д Ã'ÐµÐ±Ðµ пÃ'â€"дÃ'Ã'‚Ã'â,¬ÃÂ¾Ã'Ž нÃ'â€"ж бÃ'Æ'дÃ'Æ' згибаÃ'‚иÃ'Ã'Å' пеÃ'â,¬ÃÂµÃÂ´ Ã'‚Ã'â,¬Ã'Æ'дноÃ'‰Ð°Ð¼Ð¸ Ã'â€" говоÃ'â,¬ÃÂ¸Ã'‚и Ã'‰Ð¾ Ã'‚ак Ã'â,¬ÃÂ¾ÃÂ±ÃÂ¸Ã'‚и не пÃ'â,¬ÃÂ°ÃÂ²ÃÂ¸ÃÂ»Ã'Å'но Ã'â€" Ã'â,¬ÃÂ°ÃÂ· Ã'‚аке не пÃ'â,¬ÃÂ¾ÃÂ´Ã'Æ'мовалоÃ'Ã'Å' Ã'‚о Ã'‚Ã'â,¬ÃÂµÃÂ±ÃÂ° коÃ'â,¬ÃÂ¸Ã'Ã'‚Ã'Æ'ваÃ'‚иÃ'Ã'Å' Ã'‡Ð°Ã'Ã'‚ковим виÃ'â,¬Ã'â€"Ã'ˆÐµÐ½Ð½Ã'Ð¼
#3
Iceboty V7000a - you really do not understand what is not working? In the event that after you enter all the code works not make sense. the desired effect can be achieved function function repeatedly_execute() ,but because it did not particularly want to load the project and therefore advised to use the optional GUI with buttons to enter numbers, but just wanted to Inventive Mind differently will review my version
new Global variables
int fcode - makes faster code
int strorint -  choice of input numbers or text
Code: ags
function repeatedly_execute() {

  String text = TextBox1.Text;
 if (text.Length != fcode){
   // strorint is 0 then enter the text (not numbers), 1 then the numbers
  int i = 0;
  while (i < text.Length)
  {
   if ((strorint==0) &&  (text.Chars[i] >= '0') && (text.Chars[i] <= '9')){
    text = text.Truncate(i);
    TextBox1.Text = text;
   }
   else if ((strorint==1) && !((text.Chars[i] >= '0') && (text.Chars[i] <= '9'))){
    text = text.Truncate(i);
    TextBox1.Text = text;
   }
   i++;
  }
  fcode=text.Length;
 }


 if (IsGamePaused() == 1) return; //Only indication the line before which to insert the code
#4
firstly I'm just familiar with the developer and therefore know more about this code, Text question incorrectly formulated as that part of the code is useless, it has created over 2 minutes after viewing the global whether funktsii appropriate, I did not know then what it is with the button on the GUI is associated not with the equipment. Yes and I already wrote to him that this code is incorrect, don't understand why he's here as an example.

thanks for the tip about eMouseLeftInv check what it will lead, for some reason, I had not thought of that inventory in the event there is a separate mouse. And I'm sorry but I would how to read to learn to ride and tell me how to walk, that's not restrained


it worked thanks
#5
Firstly you need to understand what the problem is "I want that in TextBox when taking item was his description."

strange that no one was surprised by the terms of the existence of a suitable function btnIconCurInv_Click it's normal button GUI, and not click on inventory items.

I thought that should helpfunction on_mouse_click(MouseButton button) { but for some reason do not work commands GetAtScreenXY and therefore I can not determine when pressed for inventory
need a function that will be able to catch this moment and by the way this code is obtained only after a quick look GlobalScript without verification code, so please first look at what need and only then give advice
#6
Quote from: Dualnames on Sat 29/11/2014 22:45:35
It would be better if you guys spoke in russian, cause in english, you make absolutely no sense whatsoever.
ВелÃ'Å'миÃ'ˆÐ°Ð½Ð¾Ð²Ð½Ð¸Ð¹ Ã'‡Ð¸Ã'‚аÃ'‡, Ã'‰Ð¾Ã'Ã'Å' менÃ'â€" пÃ'â€"дказÃ'Æ'Ã'” Ã'‰Ð¾ вам клепки не Ã'…ваÃ'‚иÃ'‚Ã'Å' Ã'‰Ð¾Ð± оÃ'Ã'Ð³Ð½Ã'Æ'Ã'‚и пÃ'â,¬Ã'Ð¼Ã'Æ' мовÃ'Æ' незнайомоÃ'â€" мови, Ã'‚омÃ'Æ' бÃ'Æ'Ã'‚Ã'Å'де вдÃ'Ã'‡Ð½Ã'â€" Ã'‰Ð¾ на ваÃ' Ã'Æ'вагÃ'Æ' звеÃ'â,¬Ã'‚аÃ'ŽÃ'‚Ã'Å', а не Ã'Ã'‚авлÃ'Ã'‚Ã'Å'Ã'Ã' Ã'Ðº до бидла
#7
Quote from: Sledgy on Sat 29/11/2014 14:25:15
'cause you made it, wasn't it? :)
Captain obvious fed you your skills, you guessed wrong
#8
as for me the game was good, it was where the be surprised ??? and ponder :-\ and the neighing (laugh)
#9
AGS Games in Production / Re: Flying Thinker-2
Tue 25/11/2014 17:17:41
after an interesting passing the Flying Thinker-1, I will wait painted the future thinker in the Flying Thinker-2
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