Thanks for the effort Darth. I'm trying to keep to the 8-bit low color style, but the much more detailed mockup you made makes it a lot easier to see where the details should be. I thought it would be easier to work simpler, but it almost seems like it's harder sometimes working with the constraints of less pixels/colors. I saved your example as a study, and honestly I was going for that hurt-your-eyes carpet (I want it to look very 1988), but I like how you did it, it looks just like shag. Mind telling me how you do texture like that? I'm a pretty good artist but I'm new to doing it on a computer, especially pixel art, and though I have some other programs I'm just using MSPaint for this stuff, so I've been doing it pixel by pixel for the most part, aside from copy/pasting. I imagine you're using a bit of automation right?