Snap. Maybe it's on my end. I have a bunch of stuff running but I will do it all in Safe Mode and see what happens. Sorry for the false alarm!
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Show posts MenuQuote from: tzachs on Sat 13/11/2010 21:38:16
My point was that most agsers would not think to check the audio for null (or to test the game with no sound), and so most games that use this feature would crash in that scenario.
So while what you said would indeed fix this, it will only be fixed after a player reported the crash, which is not desired, and could be avoided by changing the behaviour of the engine.
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