QuoteI personally never use straight lines, I just don't like the stiffness, so I just use a large wacom tablet, and do everything by hand.
The reason the size of the tablet matters is that the larger the tablet is, the more you use your arm to control the pen, rather than your wrist/fingers, which leads to nicer more flowy lines in my experience.
@Loominous: So funny to read that you find it easier to draw straight lines on a larger tablet, my experience is quite the opposite. I find it much easier to draw smooth lines on a smaller tablet because I only need to flick my hand to draw a long line.
@Eric: I don't like rigid lines in a painted style much either. I had to change my painting style quite a bit when I started making portrait backgrounds in order to make them fit the comic style game characters. Because I don't have such a steady hand I usually do use straight lines to draw the edge of the painted objects, remove any painted bits that stick out and after merging the layers trace over the lines by hand with a blending marker. It ends up looking like this [imgzoom]http://i59.tinypic.com/k505g2.png[/imgzoom]
I wonder if a very painted style like in your examples could work for game art? Wouldn't it be very hard to animate a sprite in that style for instance?