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Messages - SkyWaalkes

#1
[imgzoom]http://i777.photobucket.com/albums/yy52/highwaymelon/TownGateNEW3_zps84c8qzyz.png[/imgzoom]

OK. Pretty satisfied with this now. I adjusted the curves some and tried to make the boards more like you'd see at the beach. I decided to move it away from the volcano because living that close to a volcano would be dumb but it was also really uninteresting to look at. Probably would have affected the lighting too. At some point I'll put in some more stuff like shrubs, barrels or whatever.

Thanks for all the feedback guys!
#2
[imgzoom]http://i777.photobucket.com/albums/yy52/highwaymelon/TownGateNEW_zpss1ashw4v.png[/imgzoom]

How does this look? Did more on the shadows and on the colors of the sand and walls. When I have some more time I'll try some little knots and irregularities in the wood grain. The tops of the boards also need some work.
#3
[imgzoom]http://i777.photobucket.com/albums/yy52/highwaymelon/TownGate_zpsnctxl6ag.png[/imgzoom]

Worked some on the shadows and added some volume to the wall and roof. I'm not sure if I went overboard with the ground shadows though. And the tree's shadow may need some work. Also I added noise to the ground/sand. What do y'all think?
#4
QuoteIs that a haystack on the left?

Its supposed to be a thatched roof made from hay. So basically an organized haystack. I see what you're saying though. A bit flat right now.

QuoteWhat is on the ground exactly?  Is it dry grass, dirt, sand?  I see what looks like green grass in the foreground.

The foreground is definitely grass and the rest is supposed to be sand. Figured with the characters walking on it more often, there'd be less vegetation.

As for the fogginess, it wasn't really intentional, though I suppose its fitting since its near an active volcano.

Thanks guys! I'll see if I can't tweak it some and add some more volume/shading to this.
#5
Hey all! Newbie to the forums here and I've been working on this background the past couple days:



This is supposed to be a small headhunters' village on a tropical island built right under a volcano. The tree is a dying version of the Erana's Peace tree from QFG1. I feel like this all needs some work. Specifically on the wood grains and lighting. I followed a tutorial for the wood consisting of a noise filter and then a motion blur. It feels uninteresting and too uniform to me. Also the lighting seems too bright and I'm still figuring out how to create shadows. How can I improve on all of this?

Also if there's anything else that's glaringly off with the BG, please lemme know.

TY! :)
#6
Hey all!

I've been visiting the forums on and off and dabbling in AGS since 2009-ish, when I heard about Heroine's Quest and the QFG2 remake. Been adventure gaming since I was a kid but these days I'm mostly into the Quest For Glory style adventure/RPG hybrids. The new ones that are coming out have been awesome! I decided to finally join the forums. Really need some help on my background art.

I look forward to being a part of the AGS community! :)
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