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Messages - Kykke

#1
I was able to get around the problem with CustomPortraitPlacement and Offset (nod). Thank you so much.
#2
Thanks for your quick reply Wiz :smiley: I'll try those and report back here.
#3
Quote from: Crimson Wizard on Thu 05/05/2016 18:16:53
With "SayAt" function you directly control the speech text position (X,Y and Width). So it overlaps probably because the width is too big. Try reducing width (third parameter), or just using "Say" function that is supposed to handle text position automatically.

The lack of space was also my initial thought but It's not that. If I change the width like this:
Code: ags
cTwo.SayAt(10,110,180, "The message I'd like to say");

It changes the width of the text box but the overlapping problem still exists: right2
#4
I'm creating a dialog view and trying to put the first speaker to the top-left corner and second speaker to bottom-right. I've chosen Speech style 'SierraWithBackground' and Sierra-style portrait location 'Alternate'.

Then running script from dialog:
Code: ags

cOne.SayAt(10,10,280, "The message I'd like to say");
cTwo.SayAt(10,110,280, "The message I'd like to say");


The cOne dialog looks just fine but for some reason the cTwo's Sierra-style background overlaps the portrait picture:

cOne: left.png
cTwo: right.png

Any idea what might cause this?
I'm using AGS 3.3.4. Tried also 3.4.0.6 but with same results.
#5
I'm looking for densming's Gabriel Knight dialog script. As you know he made the excellent video tutorial few years back but the link to the room script is dead. I even though about writing it down from the video as he scrolls through the script but some parts of the script are clipped due to narrow screen :smiley:

I'd be very grateful if someone has that script and could share it here. Thanks.
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