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Messages - Ytterbium

#1
I'm trying to get my inventory window to scroll, but whenever I click a scroll button, the cursor mode is rendered unchangable and I have to quit the game. Oh, and it doesn't work. Here's a diagram:

Displayed area is between *'s
*1 2 3 4 5* 6

I'm trying to change it to...
1 *2 3 4 5 6*

I use...

Code: ags
  else if (button == 5) {
      // scroll down
      game.top_inv_item += 1;
    }
    else if (button == 4){
      // scroll up
      game.top_inv_item -= 1;
    }


in the inventory script, but this code causes the problem to occur. Help!
#2
All my inventory graphics are 52x52 pixels. My game's resolution is 640x480. However, when I try to set the graphic size, none of the items show up! I'm not sure why this happens.
#3
The Rumpus Room / Re:Sam and Max Cancelled!
Sat 06/03/2004 15:42:02
Quote from: Barcik on Sat 06/03/2004 15:20:53
I am short on time, and so I haven't read all the replies here. Sorry if I repeat something that was said before.

I think it is silly to be angry with Lucasarts. After all, it is a commercial company, with one main interest - profit. If the sales department decided Sam & Max 2 won't sell, and I am sure they had their reasons, then there is no reason for the company to continue funding the project for the sake of nostalgia alone.
If it so, then why did they even begin this project? Beats me. Bad evaluation perhaps. Change of people in head positions. A sudden urge to create an adventure game that has since faded. I don't know, and anyway it is irrelevant. Creating adventure games isn't a good business decision, and it is all that matters. Sad, but true.

The reason we're all mad at LucasArts is that they cancelled a game that not only us but the worldwide gaming press was going mad with anticipation for. Tons of even casual gamers were waiting for this game. And LucasArts didn't think it would sell.

I also noticed that a lot of websites with Steve Purcell's statement on them have gone down and I can't connect to them. Conspiracy?
#4
The Rumpus Room / Re:Sam and Max Cancelled!
Sat 06/03/2004 14:49:10
Here's my letter to The Adventure Company:

"A lot of gamers, even non-adventure gamers, are disgusted with LucasArts' recent cancellation of Sam and Max 2. However, I've heard that LucasArts doesn't really own the full license to the game. Sam and Max 2, if it is released, will be the biggest adventure game in years, and I think it would be a wise decision for The Adventure Company to grab the rights and release the game.
According to this article (http://www.mixnmojo.com/php/news/showfile.php?id=1535&category=advnews), the game was coming together beautifully and was cancelled for financial reasons. Please pick up this game and foot the bill to get it finished. It would give you a ton of fans, and it would sell amazingly."
#5
The Rumpus Room / Re:Sam and Max Cancelled!
Sat 06/03/2004 02:06:01
Quote from: Auhsor on Fri 05/03/2004 22:34:43
From http://www.samandmax.net/

Quote
LucasArts' sudden decision to stop production on Sam & Max is mystifying.  Sam & Max was on schedule and coming together beautifully.

I couldn't have been more pleased with the quality of the writing, gameplay, hilarious animation and the gorgeous 3D world that Mike Stemmle's team has created. The rug has been pulled out from under this brilliant team who've so expertly retooled Sam & Max for the 21st century.

I'm extremely frustrated and disappointed especially for the team who have devoted so much effort and creativity to Sam & Max. It's a shame to think that their accomplishments, as well as the goodwill that has been growing in the gaming press toward this project, will all go to waste due to this shortsighted decision.

Thanks everyone, for continuing to make your feelings known.

--Steve Purcell
I just saw that. I don't get it. They really didn't think people would buy it. What is with LucasArts? I'm not buying any more of the Star Wars games they think we'll buy, not even KOTOR 2 when it inevitably comes out. And KOTOR's one of my favorite games ever. To abandon that franchise for Sam and Max is saying something.

I just hope Syberia 2 quenches my thirst for good professional adventures.
#6
Quote from: Vel on Wed 03/03/2004 08:33:15
Of course I voted, for GK2, because I consider it by all means a better game than GF(mainly interface and plot depth)

How can you say that? When you die, you're walking! No number nine for you!
#7
Quote from: Radiant on Wed 03/03/2004 11:44:04
Actually I must conclude that the descriptionary text on the gaming page is funnier than the games themselves. Oh well.

Si senor.
#8
I don't think there'll be much help here, as everyone (including me) is working on their own projects. Try the more hardcore gaming sites, like Gamespot (http://forums.gamespot.com). There's a lot of great artists there.
#9
The Rumpus Room / Re:Sam and Max Cancelled!
Thu 04/03/2004 00:33:51
Quote from: big brother on Thu 04/03/2004 00:22:05
Man, I'm so pissed off. That latest trailer looked awesome.

I want to write them a email, too, but I'm not sure which email address to send it to. There is one for product support, one for the company store, one for distribution, and one for their website.

Any ideas?

mnelson@lucasarts.com
#10
The Rumpus Room / Re:Sam and Max Cancelled!
Wed 03/03/2004 22:09:03
Quote from: MrColossal on Wed 03/03/2004 21:22:56
Ytterbium, i don't see the problem with what he said...

the only problem i see is if that's industry code and he knows it, then how is that sparing anyone's feelings?

oh well, games will come and games will go

Yeah, I guess he's right...I'm just a fanboy. All I do is defend things I want to like even though everyone knows they suck. But if that's how it is, that's how it'll be. I'll see you guys, I'm gonna go eat shit.
#11
The Rumpus Room / Re:Sam and Max Cancelled!
Wed 03/03/2004 20:58:10
People over at Gamespot are being monkeyfuckers about it.

Here's a quote
--------------------------------------------------------------------------------
Ytterbium:

I'm boycotting LucasArts games. Someone want to second the motion?


--------------------------------------------------------------------------------

DrOwnage_PhD:

No, would you rather them release a game that gets a score of 4.9 and put a mark on the original game? The only conslusion I can come up with is that the game was really bad.


--------------------------------------------------------------------------------

Ytterbium:

No, it's because all their recent games that don't have Star Wars in the title were not critically acclaimed. If the game is bad, they should just say it, rather than saying it's "not the appropriate time" to release it.



--------------------------------------------------------------------------------

DrOwnage_PhD:

That's industry code for "this game sucks ass". They don't want to offend everyone who worked on the game by saying "the game you worked on for 60 hours a week for 2 years sucks".


--------------------------------------------------------------------------------

Ytterbium:
You're really pissing me off. Just shut it.



--------------------------------------------------------------------------------

DrOwnage_PhD:

yeah you're right lets not use logic and put our fanboy goggles on. They must of canceled it because it was going to be so great.
---------------------------------------------------------------------------------
#12
The Rumpus Room / Re:Sam and Max Cancelled!
Wed 03/03/2004 20:36:40
Can someone say they're going to boycott LucasArts games unless Sam and Max goes back into production? I'm telling that to LucasArts, and I'd like someone behind me.

By the way, Mike Nelson's (the idiot who said it was not the appropriate time to release it) email address is mnelson@lucasarts.com.
#13
Snail Quest is really nothing special. It's just a stupid little thing that you kind of giggle at.
#14
I'd like to make a save/restore GUI where the player can select from a bunch of save slots and the screenshot in their saved game would appear over the saved game name, similar to how Fatman did it. However, I have no idea how to do this. Can someone help me with this?
#15
That's odd. I had to change from fade to black box after converting to 32 bit color. Fade was just too slow after that.
#16
Is anyone making a game where you play as the zombie?
#17
I've never heard of that game...and neither has MobyGames. I guess that's a good thing.
#18
I've been thinking about making an RTS in AGS. I think it would be very possible, but a big challenge.

Since creating a big scrolling map might be challenging with a player character system, I thought about making a spin-off of the Primordial Soup game from The Time Warp of Dr. Brain, which takes place on a single screen. I think it could be made into a fully fledged game by adding evolution: every few generations of cells, you can choose a new thing to evolve. It could be adding small speed or power enhancements, adding organelles like mitochondria and vacuoles, enabling sexual reproduction which creates a litter of cells rather than one, and even multicellular organisms (which would have more health since they have more cells, and going across food would allow them to heal by performing mitosis, the same way all animals heal).

For those of you who never played Primordial Soup, I'll explain the basic concept. There are two types of cells, green and yellow. You control the green cells, and you must try to eliminate all the yellow cells. Cells eliminate each other by fighting in melee combat, and can get hit a few times before dying. Cells can heal by picking up vitamins, and can perform mitosis (divide) by picking up food.

What do you think of an idea like this?
#19
WHOA! THOSE GRAPHICS ARE BETTER THAN MASK OF ETERNITY!!!!

Which is not saying much. But seriously, the graphics are amazing for an amateur game of this type. I'm really looking forward to it.
#20
CJ isn't here, though. Would it be possible for someone to whip up a quick plugin?
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