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Messages - RowdyRocket

#1
Engine Development / Re: TouchScreen Support
Tue 06/09/2016 16:51:56
Ok. Thanks for your efforts.
#2
Engine Development / Re: TouchScreen Support
Tue 06/09/2016 01:03:00
It seems you were right. I no longer get the error message but the touchscreen doesn't work unless I first plug in a mouse. Everything works fine with the mouse and after unplugging I am able to resume using touch controls. So it seems there is no difference other then the absence of the disclaimer popup.

Don't know if this will help but I also noticed this problem with precious versions of DosBox. Somehow it has been resolved with the latest version. After installing Kings Quest from steam it would not run unless I attached a mouse. I updated DosBox and now all is well. Perhaps there is an answer there?

Thanks again!
#3
Engine Development / Re: TouchScreen Support
Mon 05/09/2016 16:30:22
I understand. I'll give it a try and let you know. Thanks for your efforts!
#4
Engine Development / Re: TouchScreen Support
Sat 03/09/2016 16:15:09
yes please! I'd be happy to test it. Thank you!
#5
Engine Development / Re: TouchScreen Support
Fri 02/09/2016 19:39:05
I know this is an old topic but the problem still remains especially with the growth of touch devices and touch friendly operating systems such as Windows 10.

I have a Windows 10 tablet, when attempting to run an AGS game I am confronted with the no mouse detected message or not configured with DirectInput. If I plug in a hardware mouse the game boots with no issues then I am able to disconnect the hardware mouse and play as I please. Perhaps the mouse check at the beginning could be disabled? Or maybe a port as a Windows Store app?

Once I'm in the game I use TouchMousePointer to control the pointer like a touchpad it's just getting into the game that is the problem.

I have also tried the mousekeys work around (as mentioned in another post) with no luck.

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