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Messages - miabi

#1
Quote from: Crimson Wizard on Tue 27/02/2018 14:44:08
Quote from: Danvzare on Tue 27/02/2018 13:31:31
Quote from: miabi on Sat 24/02/2018 15:38:39
It's possible I am missing something, but I can't seem to find any way to open the EXE with the AGS Translation Editor without the TRS file.
You have to extract all of the strings yourself.
Open up the .exe in notepad++ or something similar, and then find all of the strings, copying each one to a .TRS file.
It's a very laborious job, especially since all of the strings are scattered about, and you may not find them all.
To find a section with some strings, just search for a common word such as "not" or "and" or even "the".

OR you could spend same time learning programming and writing a simple utility that loads AGS game data, takes out strings and writes them to a text file.
Game format is known, and there is a relatively clean code that reads it in the engine which may be used for a reference.

Well, I'd be happy to try that option as well if you can point me in a good direction that can help with figuring that out too. :P
In general, I'm willing to put the work in for any options.
#2
Quote from: Danvzare on Tue 27/02/2018 13:31:31
Quote from: miabi on Sat 24/02/2018 15:38:39
It's possible I am missing something, but I can't seem to find any way to open the EXE with the AGS Translation Editor without the TRS file.
You have to extract all of the strings yourself.
Open up the .exe in notepad++ or something similar, and then find all of the strings, copying each one to a .TRS file.
It's a very laborious job, especially since all of the strings are scattered about, and you may not find them all.
To find a section with some strings, just search for a common word such as "not" or "and" or even "the".

Thank you. I'll give it a shot! The only thing is the game is actually in Russian so I'm not entirely sure how well I'll be able to find all the text this way, but I'll keep my fingers crossed.

Is there anything I should keep in mind while trying to make the .TRS file?

Edit: Unfortunately, it says the .exe is too big to open in Notepad++. Is there a way for Notepad++ to allow me to open bigger files or a recommended similar program?
#3
Quote from: Crimson Wizard on Sat 24/02/2018 16:19:33
Quote from: miabi on Sat 24/02/2018 15:38:39
Edit: It's possible I am missing something, but I can't seem to find any way to open the EXE with the AGS Translation Editor without the TRS file.

I never used it before. It looks like the program requires either TRS or TRA file from the game. Does your game have any translation available, or only original language?
NOTE: it does not open the EXE, it reads TRS or TRA files.
I thought it will load strings from EXE, but idk if it does. Maybe not, in which case it's a real shame.

Sadly, just the original language.
Yeah... It seems to only open the EXE file along with a TRS file OR it needs a TRA file so it seems I may be out of luck with that program then. I guess I'll have to hope that Russian site pops back up.
#4
Thank you for your information! I can't entirely remember which version we used, but the game was made about 3-4 years ago. I'll take a look at the links you listed and see if I have any luck with those programs... Or hope that Russian site comes back, I suppose.

I'm glad the solution exists though, even if it may be a bit tricky to work out.

Edit: It's possible I am missing something, but I can't seem to find any way to open the EXE with the AGS Translation Editor without the TRS file.
#5
I made a game with some friends in AGS a few years ago. Recently, we thought of translating it into a few other languages--the problem is, none of us have the game files anymore, just the .exe and acsetup.cfg files. Is there any way to re-edit the game from its .exe format in the program or are we essentially out of luck?
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