Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - timewizardstudios

#1
An Introduction

For the past six months, my team has been working on an indie game that is getting ever closer to being ready. The team currently consists of me (the project lead), a game developer in charge of implementation and coding, a writer designing the story, and two artists creating the background and characters, respectively.

The project fits into the Western Adult Adventure Game Market. A niche that I discovered about three years ago and instantly saw the opportunities in.
While this is a studio making an adult product, this isn't really an adult company. I just see a good opportunity here and I am not afraid to go after it. I'll try to keep this post as SFW as possible.

A Lewd Point-&-Click Adventure Game

Another Chance is a lewd game with a lewd storyline that deals with topics such as loneliness and isolation on a real level in our work-a-day, social media world.

The story stars a 20-something waste of space going nowhere fast. Through a series of mysterious circumstances, our protagonist receives a divine intervention and is granted Another Chance at life.


Here are just some of the characters you will meet:

    Meet Isabelle â€" the friendly new girl from across the pond, who somehow wasn't in your last senior year class but is now.
[imgzoom]https://i.imgur.com/VphT8PGl.png
[/imgzoom]
    Meet Kate â€" the sadistic queen bee of the school, who will walk all over you if you're not careful.
[imgzoom]https://i.imgur.com/TTydtjpl.jpg
[/imgzoom]
    Meet Flora â€" the younger sister you always wished you had, but that it's probably best for everyone you didn't.
[imgzoom]https://i.imgur.com/M8gqqotl.jpg
[/imgzoom]

And a couple of locations where the story takes place:

    Welcome to the pit of depravity, the tomb of the forsaken, the well of lost souls… my bedroom.
[imgzoom]https://i.imgur.com/ENicJJ5h.jpg
[/imgzoom]
    Creaky steps. Sneak 100 required to reach the kitchen after bedtime.
[imgzoom]https://i.imgur.com/NAkfI1kh.jpg
[/imgzoom]
And finally, here is a little (very slightly NSFW) **gif** of how everything comes together and how the game looks and functions:
-> https://i.imgur.com/nepHzKX.mp4


In Search Of


There are four job positions that I'm currently looking to fill,


Social Media Manager / Community Manager / Talent Scout

While I'm certain about the quality of our game,  I feel like success relies heavily reaching and interacting with the consumers.  .

For this role, I need someone well versed in internet culture. Someone able to reach the deepest and darkest corners of the internet and spread our message proudly. I need someone skilled in managing social media accounts (Twitter, Instagram, Facebook, etc.), and who knows the ins and outs of Reddit.  The ability to start conversations and create buzz about our game across multiple subreddits and platforms is essential. Applicants for this position should also know their way around Discord, and be proficient in live community management.  Finding Facebook groups, Discord servers, and Tumblr blogs that might be interested in our game is also a big part of the job; as is getting down and dirty on sites like 4chan. In short, I'm looking for someone with a good head for business and marketing, who can promote our game without coming across as spammy or fake. 

Virtual Assistant / Partner

For this role,  I need someone who can help me grow my business ideas into successful enterprises. This isn't going to be one of those types of VA jobs where all you have to do is some simple excel data entry or emailing. I need someone who will pretty much be my equal and will help me build this company (and others) from the ground up. Besides this game, I am also working in eCommerce and Apparel so anyone with experience in those fields is a big plus. In short, I am looking for is someone intelligent, hardworking, consistent, who is ready to get their hands dirty in the bizarre world of online business.

U.I. Artist

For this job, I'm looking for a U.I. artist for my game. If you noticed the gif, the U.I. is still very lacking. I'm looking for someone talented to create all the text boxes, menu boxes, icons, and so on, matching the cartoon style of the game's backgrounds.

Musician

I'm also looking for a musician who can compose one or two original works to accompany the demo launch of the game, and maybe eventually work on a full multi track original soundtrack that will fit the theme of the game.

I would also love to find more artists or writers who would be interested in working on this type of project (especially a character artist so we can speed up our production). Although for these roles, the need is less urgent, but I would love to start opening up some conversation if this post has sparked your interest.

Cashola


Now about the pay. When I first had the idea to build a game like this three years ago, I was a Junior in college and was trying to hire everyone off a few thousand dollars I had saved up. Needleless to say, it didn't work and all that ended up happening was me losing a good chunk of money and time. Recently however, I was fortunate enough to be hired by a company in the nearby city. I decided to take my paycheck and pretty much reinvest all of it into this dream of mine.

I am currently paying my team members $500 a month, paid out as $125 every week and that is what I would like to offer you as well. This is just while everything is coming out directly from my pocket. I believe this game will be very successful and I plan on bringing my whole team up along with it. The idea is that is when we start making money from the game, I will increase the pay of all team members in steps, so everyone will get a raise to $750 a month, then $1000 a month and so on.

Conclusion

If you are interested in any of these positions,  the game,  or if you would simply like to join the community, here is a link to the Another Chance Discord server. https://discord.gg/qtxrNMa

You can also email me at TimeWizardStudios@gmail.com
#2
Quote from: Mandle on Wed 18/07/2018 01:00:25
A bit off-topic but:

I noticed that the response to the player trying to pick up the fridge ends with: "Brilliant idea."

I would really suggest keeping such player-taunting to a minimum in point and click adventure games. What may seem funny to the author when they write it once can get very grinding on a stuck and frustrated player and can wear down their morale to the point where they just quit the game or, at least, stop enjoying it.

I know that in the old days these kind of comments were the norm in a lot of games (cough...Sierra...cough) but that was back in the day when players usually bought one game at a time and played it until it was over before buying another one. So if they did rage-quit it wouldn't be long before they went back to the same game.

These days, if a player rage-quits they will most likely never return to the game.

Just a heads-up and I know I only base this on one comment in your script. But, and this is just my opinion, I'd advise to stay away from too many such taunts.

Cheers and best of luck with your game!

Yeah this is actually something I'm worried about. I don't know if the taunting as you call it will be funny to the player or if they will see it as annoying and pretentious writing. I guess I will wait until I have a lot more of my script done and ask people to critique it. I'm not worried about them rage-quitting I'm more worried about if it's hacky writing. 
#3
I'm making a point and click adventure game and I'm trying to write it. The problem is, that writing a point and click is unlike any other type of writing. It's not like a novel where you can just write paragraphs and also it's not really linearly written.

Instead there is a bunch of if-then conditions where the dialogue that shows up is based on what the player has done/read before hand. To move the story forward, you solve puzzles and get items. Large portions of the story are locked away until you complete certain tasks.

I'm trying to find out if anybody knows of a method of how to write the script so that it is follow-able, not confusing, and easy to implement.

I'll tell you my current method. Right now I split up my files into three types: Character Outline, Character Script, Location Script.

Here is a screenshot of my google docs folder



In the character outline file, I try writing the story like in a normal writing style where I just outline what will happen and such.

Here is an example



Then I have the character script file where I take what I wrote in the outline and turn it into an actual script.

Here is my example



It's the script of all the dialogue between the main character and that specific character. As you can see the writing doesn't really stand on it's own and it's hard to tell what is happening unless you wrote the entire thing which makes it hard for me to hire new writers. I also feel like later on, I'm going to have 50 if statements before a single line of dialogue, which can't be a good thing.

The last file I have is location script file which is very similar to the character script file but instead of all the dialogue that happens between the MC and one character it is all the things that happen in that specific location with all characters. Here is my example of the Cafeteria Script



So that's how I'm trying to organize all the writing. As you can see, I don't think this method is working out quite well. For the first 10-20 minutes of game-play I already have like 30 different files created. I feel like the complexity will keep increasing exponential as I add more characters,quests, and objects.

Does anybody know a better way? Either a better way to organize all the files/documents or a third party software that specifically handles this type of writing?
SMF spam blocked by CleanTalk