Thank you for your help, it now works!
In any addition to the changes you suggested, I added
ccAddExternalStaticFunction("Steam::AddAchievement^1", Sc_PluginStub_Void);
I just guessed at "void" but the engine hasn't crashed so maybe that's fine. We'll see what happens if I get an in-game achievement.
I don't know how I missed it before (since I was looking), but on startup it says:
Game data version: 42
Compiled with: 3.2.0
Unfortunately the game no longer automatically progresses through dialog; I have to manually advance the conversation after each dialog clip is played. Maybe there's an option somewhere to change that.
In any addition to the changes you suggested, I added
ccAddExternalStaticFunction("Steam::AddAchievement^1", Sc_PluginStub_Void);
I just guessed at "void" but the engine hasn't crashed so maybe that's fine. We'll see what happens if I get an in-game achievement.
I don't know how I missed it before (since I was looking), but on startup it says:
Game data version: 42
Compiled with: 3.2.0
Unfortunately the game no longer automatically progresses through dialog; I have to manually advance the conversation after each dialog clip is played. Maybe there's an option somewhere to change that.