How is the game coming along?
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Show posts MenuQuote from: Cassiebsg on Sat 10/07/2021 00:38:06
That sounds likes you have clicked an event, that you called room load, and then you either deleted it from script or changed it's name to something else. load[/b].
Quote from: Crimson Wizard on Wed 07/07/2021 00:31:27Quote from: Rocky_Johan on Wed 07/07/2021 00:18:15
Sadly i can't get the script to work.
Please, never just say "it does not work", explain what you did, show the script you wrote, tell what happens instead. This will make it much easier to find out what was wrong.
Quote from: Cassiebsg on Tue 06/07/2021 17:58:43
Not too long I posted this:
Basically the code goes in interact with the character instead of an object.
What you need is Character.AddInventory and Character.LoseInventory, check them out in the manual.
But the code could look something like this:Code: ags player.Say("Here's your money"); player.LoseInventory(iMoney); cOther.Say("Looks good. Here's your key!"); player.AddInventory(iKey); player.Say("Goodbye.");
PS - (Chomba ninja...)
Quote from: Cassiebsg on Tue 06/07/2021 22:03:03
They're not my videos, they are densming's videos. I learned my AGS ABC from them.
I just meant, that I posted that exact video on another thread last week...
Quote from: Chomba on Tue 06/07/2021 18:12:26
Ah yes,
if you're totally new to AGS, the tutorials from densming (after following the basic tutorial in the manual) are very helpful and some of the best stuff out there!QuotePS - (Chomba ninja...*insert Bruce Lee sound)
Quote from: Cassiebsg on Tue 06/07/2021 17:58:43
Not too long I posted this:
Basically the code goes in interact with the character instead of an object.
What you need is Character.AddInventory and Character.LoseInventory, check them out in the manual.
But the code could look something like this:Code: ags player.Say("Here's your money"); player.LoseInventory(iMoney); cOther.Say("Looks good. Here's your key!"); player.AddInventory(iKey); player.Say("Goodbye.");
PS - (Chomba ninja...)
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