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Messages - Patrick

#1
  I was making the pointer curser animate when over hotspot/object, just expirimenting. In the game the pointer wasn't there at all.
#2
   When I first used AGS, I made a test room with 3 trees, I needed them to be 3 different walk behinds etc. because they were all in different spots. I made masks with 3 colors, I just chose a color out of my paint palette and made the walk behinds etc as needed with no problems. I have no pallete since I'm using 32 bit color.
#3
Advanced Technical Forum / Illegal exception
Tue 06/04/2004 21:24:54
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Illegal exception
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An exception 0xC0000005 occured in ACWIN.EXE at EIP = 0x0040D82E ; program pointer is +5, ACI version 2.60.698, gtags (2053,64)

AGS cannot continue, this exception was fatal. Please note down the numbers above, remember what you were doing at the time and notify CJ on the Tech forum.



Most versions of Windows allow you to press Ctrl+C now to copy this entire message to the clipboard for easy reporting.
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OK  
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#4
   Yes a few months ago I seemed to be able to use any colors. I even made some rooms using randomly colored masks.
#5
   I started a new game and tried to import masks that worked in the previous version, it says invalid colors are found and removed and leaves me with 1 color which only allows me to have 1 walkbehind etc.
#6
   I forgot to say that it still let's me import walk behind mask that is the right size, only the others so far have the problem
#7
   It doesn't ask me what kind of mask to import it just has me choose a file. Both the background and mask at first were made and saved with the same paint settings.
#8
Beginners' Technical Questions / Live chat
Wed 21/01/2004 13:24:25
   Is there a live chatroom I can go to and get help?
#9
   Now I'm doing walkable area, and it says that my mask is not the same size as the background scene, but it is. It thinks my background is now 1/2 the size it was for the other mask.
#10
   Thanks ;D
#11
   I made a test room with a few trees in it and want seperate walk behinds. I will not color the walk behinds in by hand, so I made masks. The first mask worked until I imported another mask for the next tree. When I imported the next mask it erased the previous walk behind. I need to get multiple masks to work or I can't make what I want.
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