Nice, neat game/piece of edutainment. However, I did think your explaination as to why floppy disks are no longer used a little iffy, maybe some revision is in order. Other than that its fine, serves its purpose well.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts MenuQuote from: Snarky on Thu 14/12/2006 21:00:42
If you're Duncan Idaho, you should just look like a regular guy. Dark, curly "goat" hair, "cave sitter" eyes, military bearing, bit of a ladies' man. The Dune Messiah/Children of Dune ghola of Duncan (Hayt) had artificial eyes, but not the one in God Emperor. The guy in the first screenshot looks a lot like (the oddly chubby) Duncan in Cryo's Dune adventure game, so I assume that's him. (It could also be Moneo, though.)
What is that head thing, anyway? It's too small to be Leto (who basically looks like Jabba the Hutt with a human face). A Tleilaxu Master, perhaps?
A Dune-based game would be very interesting, and the concept and graphics are promising. You really should have someone look over the dialogue, though. The conversation snippets shown here are a bit awkward, and there are a couple of misspellings. You got "Tleilaxu" wrong, for instance. I'd be happy to help you out, since I'm a huge Dune geek. Actually, anything I can do, from playtesting to scripting help, just ask.
Quote from: Zor on Sun 19/02/2006 20:01:23
Just wanted to inform everyone that the title of the original Sierra AGI game is "Manhunter" and the newer 3d game is called is "Manhunt" -er!
Quote from: Smigler on Sun 19/02/2006 19:53:52
I'v only recently grown to find out about your project (day after origonal post) I R throwning the story the story line way out of proportion. I'm taking advantage of the origonal styory line's plot holes. Instead of using London England, I R using London Canada. It would serve as the alien invaders HQ.
Iv chosen Canada, because I live there so I'm much more farmiliar with archetecutal landscapes that and I hate England, DO NOT ASK WHY, READ YOUR OWN HISTORY BOOKS TO FIND OUT WHY...
My version would include some outer-galactic travel, manipulation of alien technology, & a little espionage. I want some creative consultation from other fans of the game as to where I should put Phil in my version & where an investigation into alien activity should lead.
my email = out_of_the_way@hotmail.com
Quote from: Zooty on Thu 16/02/2006 20:45:26
If you dont mind me asking, why are you using AGS, a tool primarily used for 2d point and clicks, to make a manhunter sequel, a 3d game with killing death and all round nastiness? there are plenty of engines out there to do these with, with much better capabilites for making this sort of game.
Quote from: Ashen on Thu 16/02/2006 21:10:00
Wasn't someone already working on a Manhunter fan sequel? (Rhetorical question, the answer: Yes, yes they were - but DO NOT POST in the thread since it's more than a year old.)
Although they (Moneo) haven't been round in a while, the 'official site' has slightly more recent updates - so it may still be in production. Not that that should put Smigler off, just thought I'd mention it.
I, uh, have never played ANY Manhunter game, so I really have nothing else to add, sorry.
Quote from: blackbirdâ,,¢ on Sun 10/10/2004 18:43:58
This game is not made by Gaspop software
Contact gaspop software by the email adress on there site or get to CHRILLE by pm
Don't clutter up the thread of this nice looking game with these postts.
thank you
Quote from: auhsor on Thu 07/10/2004 15:22:43
Looks really interesting. I wasn't a huge fan of the Manhunter games, but it would be cool to see a good fan made sequel.
I must say, your site is awesome. Just get it all updated, and you have a really professional looking site happening. My only concern is that it is hard to determine what are the links - all the text is white.
Quote from: InCreator on Wed 19/05/2004 13:22:28
blah-blah-blah.
Moneo, cut the crap and make the game worth to be a sequel/fangame...! or expect creepy guys with brown robes coming after you... did I made myself clear?
Quote from: trylle on Mon 17/05/2004 15:41:22
Well, it just screams photoshop. I think smudge (which is a synonym of smear, FYI) doesn't add any detail, it just gives a bad impression of trying to add detail since it actually degrades sharpness.
Quote from: trylle on Mon 17/05/2004 15:41:22
Sure, if you had clear artwork, but you make your artwork blurry and unfocused in order to hide the fact that you don't have any detail. More pixels means more work, not the opposite. When you work in a high resolution, people will expect sharp graphics, so again I suggest that you go for a lower resolution. You'll probably get your game done faster doing that, as well.
[edit]BTW: I have nothing against working in a higher resolution than what the game is in.[/edit]
By continuing to use this site you agree to the use of cookies. Please visit this page to see exactly how we use these.
Page created in 0.086 seconds with 15 queries.