Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - squalman

#1
'bout time ya lazy bum  ;)
#2
Just a little update:

i figured out why the Like-Ike died in one hit 'ALWAYS'. I had set his HP variable to 2  wich was actually the gil global int and that int was at 0 during the fight ;).

Now, here is what ive been working on:
(A)what i just said.
(B)im trying to work on the GUI but it saves it, however when i go to play it the GUI isnt updated!
(C)I made it so your 'attack' figures in with how much damage you do
(D)The like-ike attacks back!
(E)My win-rar demo ran out so its back to good old zip files : ' (
(F) last but not least :
(G)hopefully if i get it to work, you will be able to use a (a) MAP (b) Inventory (c) and maby if i can get it all worked out and peachy keen there will be a thing that will enable you to have different traits like 'Black magic' 'White magic' 'Vampire' 'Crusader' etc wich will affect gameplay by tons :D.
squally

btw:  This game is not about graphics, so if your going to tag along hoping the graphics get better, f ' off right now. follow the script and GUI :P
#3
Ok, i duuno what letterbox mode is on AGS for one thing. Another: Click the 'Cave' (the ladder). :D dont worry, the next release is fixed a  bit :D Still doing scripting tho :D
#4
 http://warrior.9cy.com/BattleQuest.exe    its 581kb  its a file extractor for the game im making. Battle Quest has taken a new twist as the graphics get better and the GUI is worked on. Fully Functional GUI!!!! Click STATS and check it out :D Also, Gil and HP work on main GUI! Hp is not used in this demo, however you DO get a levelup when u press F8 to test my Attack gui tag. Good Luck
           squalman
SMF spam blocked by CleanTalk