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Messages - TheGoldeagle

#1
AGS can make a battle system yes. I however cant find a way to make the game I want to with it. AGS is still the best game maker I have ever come across. I will still use AGS. I was just saying I cant make what I want with it.
#2
Please Read Top.
#3
I did not know it was a rule. Can you please show me were it says I must have it that size. I decresed the size a little. But anymore will make it messed up. I will work on getting a difrent longer one.
#4
I was not saying you said to quit. But you did say why not wait untill mine is out. There was no reason for you to say that that I could think of.
#5
He is a Hyruleian. Therefor he is Human. His dad is not mentioned therfore he may be a cross between something else like an elf.
#6
I would be happy to host a few large games. If anyone has a game thats large let me know. I can hold up to 100mb per game.E-mail me at goldeneagleflyer1@msn.com.

Thanks
  TheGoldeagle
#7
I will check yours out. However I will be writing my own. As fars as your RPG engine I will not stop createing mine jsut beacuse you have one "allmost done". I will write my as I need it. If I like yours whenever you relese it I might use it. However I will write my own untill then.
#8
I like the idea of haveing the health over the user. I will look more into it. Thanks for the suggestion. I was planning on doind allmost exacly what you posted. Of course a little more in depth. I have yet to start scripting as I find creating a AGS plugin a little confusing. I however hope to start soon. Thanks again for the input. BTW the name of the plugin will be:

TheBP (The Battle Plugin)

AGS_TheBattlePlugin.dll

Would a .dll file be better or a templete with all coding in it?
#9
Most likely it will be turn based with options as like:

Attack with sword, defend with shield, etc.

The mosnters will also randomly do difrent things includeing useing items on you.
#10
I have not focused on just a set of "rules". I will be makeing this to be a gerneric battle sysytem that is fully costomizable by the user.
#11
I am somewhat new to AGS. But I am not new to programming. Our game needs these and I am willing to work hard to make them. Even if it takes months. I have alot of time on my hands. I was just wanting to know if anyone hand any ideas how to make a battle system. If not I will go off of what I know. As I am not but about 50% familiar with AGS I dont know what would be better at makeing a Battle system.

I have checked that link out. I find it only contaning information regarding if it is posible to make one. Not how.

TheGoldeagle
#12
Sorry Guys, I am no longer working on the battle templete. I am however going to continue makeing Dragon Scape. I have found AGS to limiting and I cant do hat I want. I will be writeing everything myself. Sorry again.
#13
They Will all be added soon. I play on makeing allmost all of the navi's. As I am somewhat shorter on time (Learning C++) I will try to get them asap. If anyone would like to help on this project let me know.
#14
Not sure on that one. As all maps/items/chips will be made by me. I will write the stroyline and a few others working with me help on sprites. So I really don't know. I would hope this game will be a place for people that like megaman to play with others online and actuly feel like they own a navi.
#15
Advanced Technical Forum / Re: Walk on walls
Thu 29/07/2004 02:52:25
Stupid me. Sorry ignore it.
#16
**Update: New Sprites Added!!
#17
Advanced Technical Forum / Re: Walk on walls
Wed 28/07/2004 19:50:25
The Scolling left to right is possible. In fact I have it in my game.

Code: Here
#18
Looks good so far. Downloading it...
#19
I have got an installed the plugin. (TCP/IP Plugin) But I cant get it to work. I have tried and tried again. I do not know when or were to put the codes. Can anyone help?
#20
AGS Games in Production / Re: Lost Lands Rpg
Fri 23/07/2004 15:37:22
Can't Wait for this. As I am also trying to make a game similar to this. Looking forward to it.

TheGoldeagle
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