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Messages - don_tomaso

#1
well, for the record, more frames for animation would be GREAT!
#2
yeah that was a good solution, but I dont think itll work for me, my spaceship comes in from NE corner of the screen, then flies away out of the screen in the middleleft, and that method doesnt work here since the ship is moving downwards.. but still, it is a good method and Ill probably use it in the future, thanx :)
#3
oh okay, well Im no good at scripting so I didnt know that..

but um so if I move someone with speed 0 they "teleport" ?
#5
um well I wanted to "teleport" an npc from one place in the room to another before fade in, and when I looked how to do it, I found setmovedirect or something, but then it sais its obselete with ags 2.7 .. what is the replacement??
#6
no, the game automaticly resets the numbers from 100-45 to 45-100 if you do it, for some strange reason..
#7
thanks a lot guys..


and its for a sequense with a spaceship, flying from the top of the screen to the middle, moving away from the camera..
#8
is there a way to reversing continuous scaling, so that instead of making sprites go from small to big when moving down the screen, they go from big to small?

when I try to enter the numbers in the continuous scaling box, they just reset themself if I enter a reversed value..
#9
You can also just make a view which only has one, invisible, sprite, and then when you need to have an invisible character you tell it to use that view instead
#10
:) alright thanx, Ill check it out
#11
hm well that only seems to change the intensity of the colours, not the brightness/darkness ..  so the character only looks more coloured, not brighter/darker
#12
Advanced Technical Forum / Re: um error report
Tue 22/03/2005 23:22:38
hm no.

I had deleted the mp3 I was using when it chrashed, and now I tried everything again with another mp3, and it works fine.. 
#13
Advanced Technical Forum / Re: um error report
Tue 22/03/2005 17:35:35
yes, normaly I can enter the room.. the only thing I had change from how it normaly were was a song change.. the first time I entered it nothing happend, then I went to a another room, and went back and the game crashed.. 
#14
Im having a room where the lightning colour is red, and sometimes blue, and in some areas its very bright, and in some it's very dark, so basicly I want to change the color and the brightness at the same time..
um but I do not quite understand what you mean
#15
Advanced Technical Forum / um error report
Mon 21/03/2005 18:28:51
uh just thought I'd report this, since it sais that I should report it :)

---------------------------
Illegal exception
---------------------------
An exception 0xC0000005 occured in ACWIN.EXE at EIP = 0x77F5D850 ; program pointer is +200, ACI version 2.62.772, gtags (0,32)

AGS cannot continue, this exception was fatal. Please note down the numbers above, remember what you were doing at the time and notify CJ on the Tech forum.



Most versions of Windows allow you to press Ctrl+C now to copy this entire message to the clipboard for easy reporting.
---------------------------
OK   
---------------------------


I was just testing some mp3 music in a couple of rooms ( a few with the rain plugin, and ambient sound looping), and when I went back to a room the game crashed
#16
aha I see now, I only asked it once when the timer just started,  thanx, it's all so logical once you know the solution..
#17
  // script for room: First time player enters screen
 
SetTimer(1,200);


if (IsTimerExpired(1)==1)
    {MoveObject(1,319,75,4);}
 

uh is there something wrong with this script ???  cause my object aint moving.. and I've checked object numbers so they match..                   Im quite new to scripting, but I thought this was how it was supposed to look
#18
a quick question:

is it possible to adjust both the colour tinting and the light level in the same room?  cause in the regioneditor you have to choose between one of them
#19
I was just wondering if anyone got any tips to where I can upload large games, most free webhosting sites only got like 10 mb, and that's not enough..
#20
oh thanx guys, got it working now.

also learned a bit bout scripting :D
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