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Messages - Pling!

#1
Thanks for the amusing and lovely event AnasAbdin, congratulations to the winners and participants, and greetings from my space cow, she is very pleased with the new udder warmers :)
#2
It's a shame this CB is over, Fester really grew dear to my heart. Incredible hosting there AnasAbdin!

1st:  5    The rubber look is spot-on!
2nd: 21  Lovin' the little magnifying glass poking out
3rd: 13   Nice Goomba!
#3
Look what I found outside!

[imgzoom]https://i.imgur.com/v4Fw7Wq.png[/imgzoom]

I have no idea who would leave a Blingonaut hand on the floor, but I'm sure there's a use for it... one could glue it to the back of his head and most certainly get the attention of all space papparazzi... or sell the rings in Blingston Town... here, have it!
#4
My pleasure! (laugh)
#5
Of course you can't leave Spaghettonia without a souvenir, so here's a Xandolin I was persuaded into buying.

[imgzoom]https://i.imgur.com/9hNNB9n.png[/imgzoom]
#6
Found this Disconvolutional Pleutionizer in some Spaghettonian ghetto. Water your planets from work with it but be sure to get your aiming right! 

[imgzoom]https://i.imgur.com/FuOnMoJ.png[/imgzoom]

#7
As smooth as mindblowing.
Spoiler
Calfin Klein :-D
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#8
Congatulations to all the paticipants and thanks Tabata for a lovely colouring ball!
#9
...wroooooom...
1st: #9
2nd:#1
3rd: #6
#10
The new tutorial is much better, gets to the point quicker. What would really add to it is little scribbled visualisations for even quicker grasping.

I made up my mind about the concept, it is a cool and interesting theme for a game and I think you're approaching it nicely. I'm looking forward to see you progress with the game. But: please don't make it much scarier than it already is, the 'charming elderly woman' creeps me out already... :P

A really practical use for these techniques would be vocabulary of a foreign language if it's possible imo.
#11
Spoiler
Really sad I didn't get my ice cream.:=
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#12
Hi, i have played the demo yesterday up to the point where you have to repeat words in order to proceed, but I got stuck in a loop there. I think your design shows potential, personally I'd prefer a more subtle approach. Like designing more of a test-your-memory-skills game where the memorizing element is just a tool to provide immersion to the story than the actual learning device. With the memory techniques being more of a hint if you fail. I myself didn't even learn properly at school, I only remember what is interesting to me so I have less information to organize in my brain :-D So to me memory techniques are too specific, I can always take notes ;)

One idea I have is a glimpse at a (crime)scene for a short period of time where you have to put together elements of it afterwards. A collegue or a boss who is questioning you afterwards could work, maybe a notebook you need to keep could do the job, too.
The remembering of words could fit in a scenario where you listen to suspects talking or a phone call. Describing features of a suspect for a phantom image is another possibility.
Coming up with enough scenarios for a whole game where memory techniques are the main theme is tough though.

All in all I think it is a good idea for a game, and fits well with the genre, the art is to not break immersion too much if you choose to create tension with a story.

About the question of it being worth being worked on further: if it's fun for you and you learn things that are interesting to you along the way then yes. A creative project you are working on is a great way to structure your creative flow per se.
#13
Quote from: Tabata on Tue 29/05/2018 21:02:49

I just hope that you are aware of being your biggest competitor for the voting yourself (laugh)


Haha, I haven't regarded it from that perspective yet, but very true! Thanks for the hint :-D
#14
I really don't want to spam this ball, but I just have to put those speeders on the track.

This guy's butt surely won't get stabbed (wrong) because aside from tevlon underpants the incredible speed his magic duster reaches makes him immune to any threat from behind:
[imgzoom]https://image.ibb.co/c1sJFy/tevlon.png[/imgzoom]

And whoever those hunters may be, they surely won't catch Mr. and Mrs. Squirrel on their day off:
[imgzoom]https://image.ibb.co/gaejNd/squirrel.png[/imgzoom]
Happy speeding everybody! :-D
#15
I have to admit, at this sight the other contestants will definitely run ... FASTER!!!!!

[imgzoom]https://image.ibb.co/fkimYJ/bat.png[/imgzoom]

Watch out! With a sudden jump this gallant fella is trying to grab the corner of your cape!

#16
This aquatic creature can't hardly wait for the rushing contestants to reach the underwater passage := as it splashes into the water.

[imgzoom]https://image.ibb.co/feV5Ay/aquatic.png[/imgzoom]
#17
concept:Pinback - at first I thought I was looking through smoke rings on a space station, but that's solid rock, right?! Nontheless, stunning place
edit:
Concept: Kastchey - The concept of this place as a background for an adventure game is great - gothic fullmoon castle ruins romance, plenty of possiblitities for characters and interactions; are there vampires lurking, is their a cult meeting, werelords, traps, artifacts -  no matter what, the tension is conveyed perfectly with the limited use of colour and the inspiring design, just a little more work on the blank grey parts and maybe an animation of bats flying past and boom - a background ready for a game
Playability: regularryann - nice and simple, countless ways to interact with a phone
Artistic execution: Pinback - heavy metal; I wonder when you discover the colour blue, though :P

honorable mention: Kastchey - impressive atmosphere, bold stairs and overall great piece of art. That pit immediately gave me prince of persia chills :)

edit: I gave Kastchey my vote for best concept, so no need for an honorable mention anymore ;)

PS: Congrats to Lorenzo for a great Blitz, the theme got me inspired to open a painting program again after 10 years or so, this is what I came up with after far too much experimenting with good old MS Paint: https://imgur.com/a/rJCDfZM
#18


Look at those two crackpots! Carelessly selling anthocyanin to the red blood cells in order to make them carry more oxygen. And who thinks of the consequences? Nobody? Fine, but just wait until the white police blood cells get to know that...

http://www.file-upload.net/download-389519/blubber.mp3.html
Sorry, I couldn't sign up at box.net
#19
Idea - Unless the antique element of raddicks' entry are the eyes it is looked at through :-X ;) my vote goes to Snarky

Atmosphere - smirking at the family that has an epiphany while spending its holidays in italy (or any other God-fearing mediterranean country), this enlightened vote goes to Neil

Design - Loominous, you made me fall in love with a mailbox

Composition - this Blitz taught me a lot of it, so this vote duly goes to my favourite composition-teacher Loominous

Functionality - Loominous - clearly defined exits and walkable area

And one last vote for the Loominous-technique
#20
Hints & Tips / Re: Infinity String
Wed 04/07/2007 13:13:47
@MadEvie: Ah, now I remember:
Spoiler
Go to the barred room in the cave and get the small metal part. You've got everytrhing you need to get it in your inventory.
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