Well I'm using Background speech in my game. But rather than one line, I'm doing a song instead. I've put it in Repeatadly Execute because I want it going all the time you're in the room.
Here's the script I'm using (I've took out the words just in case they offend anyone
)
DisplaySpeechBackground(GIR, "line one" );
DisplaySpeechBackground(GIR, "line two" );
DisplaySpeechBackground(GIR, "line three" );
DisplaySpeechBackground(GIR, "line four" );
Wait (30);
Then it should repeat.
But when I go to test the game, It crashes out saying "Too many overlays"
Any ideas would be appreciated.
(edited due to shockingly poor grammer)
Here's the script I'm using (I've took out the words just in case they offend anyone

DisplaySpeechBackground(GIR, "line one" );
DisplaySpeechBackground(GIR, "line two" );
DisplaySpeechBackground(GIR, "line three" );
DisplaySpeechBackground(GIR, "line four" );
Wait (30);
Then it should repeat.
But when I go to test the game, It crashes out saying "Too many overlays"
Any ideas would be appreciated.
(edited due to shockingly poor grammer)