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Messages - zerocell

#1
Lol, yeah, it bothers me too. I'll get rid of it. Umm, I understood the coordinates bit, but I didnt really catch on to this:
"Rep_ex code in the module for moving everything, an AddEnemy function and one for fired shots, one for collision detection, maybe a power-up function, too."

Thats where i have trouble, i dont understand how to WRITE the code for it... which was the reason I wanted maybe an example of something to follow and guide me...
#2
hm... sounds complicated... Shouldnt be that big of a deal. I've got alot of free time, and im up to learning anything. Good advice though, I sort of understood most of that. lol ;D... I'm sure it should turn out alright.


umm what exactly does all this mean, and where would i find information on how to do this???
Quote from: KhrisMUC on Fri 14/12/2007 05:34:13
To get a side-scrolling effect, I'd use 320x50 objects at the top and bottom of the screen.
E.g. at the top, the first object starts at 0:50, the second one at 320:50. Both are moved left until the first one reaches -320:50, at this time a new (random/pre-set) graphic is loaded and the object's position is reset to 320:50.
Same at the bottom.

Rep_ex code in the module for moving everything, an AddEnemy function and one for fired shots, one for collision detection, maybe a power-up function, too.
#3
well you see, i've toyed around alot with making the graphical PnC games... and that works out alright, i mean, its pretty simple stuff to work with... Scripting knowledge or not. What I wanted to do was try to implement a sidescrolling shooter WITHIN a point and click.... have the lucas style adventure game at certain points, and a metal slug style shooter at other points... but for THAT, i assume i'd need some scripting knowledge of some sort... I played the platformious(sp?) and i like how it was done. I'm just sketchy on how to use the code. thats about it.... thats the catch, and the general idea. thanks for your help.
#4
So, heres the thing...

I used the magic search button, to try to find out HOW to make a 2d sidescrolling shooting game. I know, alot of people have asked the same question over and over again "is it possible, can it be done, bla bla bla", but my deal is, HOW?! I'm completely new to writing code and source, so any help, or like a point in the right direction would be greatly appreciated. Thanks in advance! ;D
#5
Critics' Lounge / Re: Mac Griffin... P.I.
Mon 06/03/2006 20:49:39
Note on Todd Pinkly.


Computer TRASHED. Hard drive gone, CD drives ripped out, pentium 2 smashed against wall. Todd Pinkly, and anything else done for this game is gone.

I guess there is not going to be another P.I.

It's alright though, new computer on the way, and new game in production...

more on that later.
zero
#6
Critics' Lounge / Re: Mac Griffin... P.I.
Fri 24/02/2006 18:48:44
Okay, I get the point. It has a very strikeing resemblance to a few other games.

*EDIT*

I've since changed the name to Todd Pinkly.
#7
Critics' Lounge / Re: Mac Griffin... P.I.
Fri 24/02/2006 18:13:19
Wow, Redwall,

That does have a very STRIKEING similarity.
I will change the name, because I don't want to be accused of "ripping off" someone else's project...

any suggestions?
#8
Critics' Lounge / Re: Mac Griffin... P.I.
Thu 23/02/2006 20:14:54
Thanks!
I'm pretty sure on the fact that this character is going to be in my Sidescrolling shooter / Point and click game.

should be interesting...
#9
Critics' Lounge / Re: Mac Griffin... P.I.
Thu 23/02/2006 19:53:48
ahhhh, It's not just being lazy, I'm not quite the Sprite maker... Lol, I got him to walk, But it's like old-school Super Nintendo, where they walk with only two frames. I found a Guybrush Threepwood sprite sheet that I'm trying to model after.
http://www.panelmonkey.org/sprite.php?id=702heme=3

Also, I have intentions to make a Zombie game out of Mac Griffin P.I., and as the game progresses, I want him to look more and more wear and tear like.

Almost like the elements and his problems are tearing him apart.
#10
Critics' Lounge / Re: Hey, a character.
Thu 23/02/2006 19:39:16
I like the relaxed look much more... The character has a defined attitude, and does'nt look so stiff.
In a word, cool.
Keep up the good work.
;D
#11
Critics' Lounge / Mac Griffin... P.I.
Thu 23/02/2006 19:29:43
I was looking for some kind of critique on this guy... he is the main character in the game i am currently working on, and i was curious as to see how people would react to him....

covers are welcome, hints and other techniques are greatly appreciated too...

regular



3X zoom


Im kind of interested in maybe making him more complex and have more animations, buuuut, Im a little on the lazy side.

~zerocell~
#12
Is there a way to possibly make a Side-Scrolling 2D shooter/Point and Click adventure? Kind of like a Hybrid? I've got a few Ideas, but I don't know if I will be able to convey them in this way.
#13
 ;D


righty-o

thanks.
#14
ah, see, that explains a little.

I think what I need to do, is create a message under the Room or global area, then assign the specific number to that hotspot, yeah? Would that work?
#15
how do you mean?

I sent the script... where else do you want me to look?
#16
So then, what exactly do I do to fix the script? I was trying to have my character LOOK AT the hotspot, and then it boots me.

I havent given the hotspot any kind of "number" from the room, or global.

#17
in Global Script (line 44)

Error: DisplayMessage: Invalid message number to display


SCRIPT CODE

LINE 36#sectionstart on_mouse_click  // DO NOT EDIT OR REMOVE THIS LINE
function on_mouse_click(MouseButton button) // called when a mouse button is clicked. button is either LEFT or RIGHT
  {
  if (IsGamePaused() == 1) // Game is paused, so do nothing (ie. don't allow mouse click)
    {
    }
  else if (button == eMouseLeft)
    {
LINE 44    ProcessClick(mouse.x,mouse.y, mouse.Mode);
    }
  else // right-click, so cycle cursor
    {   
    mouse.SelectNextMode();
    }
  }
LINE 56#sectionend on_mouse_click  // DO NOT EDIT OR REMOVE THIS LINE
That's everything, Error Message, and Script. Hope you can help.
#18
the message said, "Global Script Error: message 44"

I've tried changing it, but I don't cant figure it out.

It is coming up every time I try to interact with a hotspot.

Game: display message

I add my message, and it kicks me out and gives me that error.... ???
#19
I got a message saying " Global Script Error: 44"

WTF? >:( ???

I read and read the tutorial, even did exactly what it said, and it still gave me the same message.
Would you mind helping me?

thx.
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