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Messages - Wonko The Sane

#1
That is what I have done. I have one massive hotspot. But the QuitGame(0); script does not work for some reason.
#2
I tried that but it didn't work for some reason, could somebody post the entire updated global code for v2.71?
#3
General Discussion / Re: .cha Files
Thu 18/05/2006 01:12:52
That sounds good, what is that?

Edit: Never mind. Thanks
#4
Ooo! I like what Barbarian said. Thanks. To the rest who answered, nice try at answering my riddle (sorry)  ;D


Edit: Actualy it didn't work. I wanted the gme to exit to DOS/Windows. I looked it up in the manual and it said to use AbortGame("string"..." ) but that didn't work either. I have just set it up simply. I have a room where the player is non-visible and is just "THE END" I want to have the player be able to click and it will exit to windows.
#5
General Discussion / Re: .cha Files
Wed 17/05/2006 23:19:46
I downloaded hi "Ma in Cowsuit" cha but it has no walking animations. Are there any that i can downlaod with walking animations or am I stuck using ROGER for the rest of my AGS life?
#6
Is there any way to end the game? Besides the player quitting i mean
#7
General Discussion / Re: .cha Files
Wed 17/05/2006 23:14:11
Thanks guys!
#8
General Discussion / .cha Files
Wed 17/05/2006 22:11:46
I am an awful artist. Is there anywhere that I can ownload full .cha files?
#10
I havedownload the GUI template and I keep getting an erro when I try the test game. It says: Error (line 631): Type mismatch: cannot convert 'const string' to 'string' Iam sorry if this problem has been addressed in previous posts but I don't have time to go through 16 pages  :-\
#11
I am sorry for my blatent disregard for the search button but I did not know the term for a "verb-coin."  In answer to your question, the game that I am using is the gam that the tutorial walks me through. I have only created two romms and two characters. But when the player talks to the non-player only one dialogue choice is visible and the rest are cut off. For example:

Say my chices are OOO, OOO, and OOO

this is what it would display:

OOO (First Choice)
- - - (The tops of the OOO's in the second choice)
#12
I am new toAGS and find the GUI editor baffling.  :-\ I was wondering if someone could post something about making a GUI similar to Monkey Island or Full Throttle. Also I seem to be having a problem with dialogs. Whenever i have more than 1 choice to choose from the other choices are cut off at the bottom of the screen. Is there any way to change the way dialog choices appear? Thanks  ;D
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