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Messages - Candall

#1
I may be quite mistaken, but I believe that anti-aliased speech text only works with the Sierra-style speech.

What I'd do in your situation is make a speech GUI in the same style as the rest of the piece and go with the Sierra option.
#2
Thanks for remembering Prototypical!

It will be finished someday.  It has been held up for a long time due to business, laziness, lack of motivation and my co-creator's presense in Iraq, but work is still being done here and there.  It will not be abandoned.
#3
Well, of course you would if they're crappy 3D games.  By that token, I'd rather play a faithful remake of an old blocky 2D classic in nice, attractive 3D.

Note the emphasis on "faithful".
#4
Quote from: lo_res_man on Fri 05/09/2008 19:21:01
Considerings I have talked to deluded Youtubers who think ... // ... that the moon set was set in a giant cavern deep enough underground that the gravity was only 1/6th g...

Hah!  That's an interesting theory, though!  I think I'd more likely believe that the moonjump scenes were filmed on Pluto than in a cave that big that deep underground!
#5
Quote from: Lionmonkey on Thu 04/09/2008 21:47:22
I think, this thread covered all of this pretty enough.l

??? ??? ???

But there were no mustachioed men in berets whatsoever in that thread.
#6
I don't recall him actually appearing, but he was contacted a long time ago by the producers and asked if there's anything in particular he'd like to contribute.
#7
Here are the claims that they tackled.  I left their resolution of the subject hidden in case you get the chance to check it out and want it to be fresh.

1.  The photo of the lunar lander with some rocks in the foreground was obviously faked because the shadows of the rocks and the lander are not parallel.  This is impossible since there's only one light source on the moon.

Spoiler
All they had to do was build a scale replica of the scene in the photo.  At first, the theorists' claims appeared true.  All they had to do was change the landscape a bit.  They put a tiny hill of dirt that obscured the lander's actual shadow, proving that the discrepancy could have been the result of basic topography.
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2.  The photo of Neil Armstrong descending from the lunar lander was obviously faked because although he was standing in a dark shadow, he was well lit.

Spoiler
Space suits and the surface of the moon are both reflective.  Enough said.  They built a scale model to prove the point once again.
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3.  The video of the flag being planted was obviously faked because you can see it flapping even though there's no air on the moon.

Spoiler
Well, they manipulated an identical flag in a vacuum chamber.  Not only can a flag flap in a vaccuum, it can do so better than it can outside of one.  The movement of the flag was the result of momentum, not wind.  If there's no air, there is less force to stop the object in motion... it's all about Newton, but not in the way that the theorists thought.
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4.  The images of the bootprint on the surface of the moon cannot be real; there isn't any moisture on the moon, therefore there's no binding agent to keep the print in such a clean shape.

Spoiler
Well, when you use a moondust analogue, it works fine even in a vacuum chamber.  Turns out that the moon is not covered in sand.  Who'd have figured, right?
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5.  The moonwalk videos could have been easily faked by filming at a higher speed, which would result in a video with slower footage

Spoiler
Well, they could have been, sure.  But when you film someone at a higher speed and then let the same person walk in a low-to-no-G environment (filmed at regular speed), there is very little room for comparison between the two.  The astronauts were definitely walking in low-G.
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#8
That was their statement from the very beginning of the episode.  While it's not really "correct" to say that they proved that it wasn't a hoax, their mission was to take several of the most popular claims and show that they're flawed... that a flag can flap about for a moment in a vaccuum, for instance.
#9
I have it, but I don't have broadband where I live.  Some day (hopefully not long) when I move to some town that doesn't deserve a "bumble" in its name I'd be glad to trade numbers.
#10
I'm a week late with this, but I was wondering if anybody caught (or will catch when it's on in your region) the Mythbusters moon landing episode.

If so, what are your thoughts?  I'll withhold mine for now so as not to color the discussion right away.
#11
General Discussion / Re: Chrome!
Wed 03/09/2008 19:34:50
Before any of you get too attached to Chrome, you might want to read this Gizmodo article which points out a disturbing clause in the EULA.
#12
I'm 3D all the way.  I make my meshes, rigs and UV maps in Blender and then draw the textures in The GIMP.

I always use shadeless textures in Blender so that I don't have to fuss with light setups.  It means spending more time in The GIMP, but the extra control over each and every shadow and highlight is worth it to me.

Here's an example of my technique in motion:

 

Looking back on it, the animation seems a little stiff, but don't mind that.  It's the general look of the sprite that I'm demonstrating.
#13
Blender has a pretty substantial video editor built in.
#14
Critics' Lounge / Re: Another BG for critique
Sat 31/05/2008 18:20:43
Regarding the peeling walls, there are two problems.

The first problem is that there's no visible trauma that would lead to the peeling of the paper.  Maybe if there were water stains around the peeled area it would make more sense that the glue has given way.

The second problem is that the flaps don't match the missing segments.  Look at the peel in the top right corner, for example.  If you were to fold that bit of paper back into its position, it would be far too large and the wrong shape.  If it were too small, we could accept that part of the peeled flap has been torn away, but it doesn't ever make sense for it to be too large.
#15
My votes go to "pure" and "seychelles."

I liked "Pure" because it left a lot to interpretation.  Why was Nancy hearing voices?  Was the sea really talking, or was she schizophrenic?

I agreed that the word "Nancy" was used a bit too often until I re-read the paragraph... someone was calling her name, probably frantically, and probably many times.  I don't know if you did that on purpose, Petteri,  but it was very clever.

I liked "Seychelles" because of the teriffically handled imagery.  I also like the fact that in spite of knowing nothing about the main character, I can totally identify.
#16
Quote from: Emerald on Tue 13/05/2008 17:56:48
Heh, very dark, Candall, but in an... uplifting kind of way. What's it called?

I wanted all 350 words just for the story itself; in the past, it has been decreed that any words used for the title would have to count among the total.  In hindsight, I could have sacrificed a couple of those words without damaging anything.

For what it's worth, I probably would have called it: 
Spoiler
Dark Adrenaline
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#17
I have come to know hatred as a dark adrenaline that courses coldly through my veins, rattling my spine with its unrelenting chill.  I shuddered as I dragged my feet along the black-and-white marbled sands of a beach which I’ve come to know as The Widowmaker, as it has left my considerable misanthropy in mourning of those parts of me that once welcomed light.

The tourists were a particulary horrifying ensemble today… a woman in what appeared to be a seaworthy nightgown was wiping her son’s bared bottom onto the shore within mere yards of the rest of the ecstatically oblivous automatons engaging in their ritualistic play within the shallow tide.

My eyes next encountered an absurdly corpulent woman in a black onesie.  She brought to mind the concept of a funery beachball; the flab on her arms engaged in a morbid dance as she extraced a coconut scented ooze from an industrial-sized jug of sunscreen.  From here, she proceeded to slather said ooze onto the hairy back of her equally corpulent companion whose densely hirsute flesh stood as a metaphorical grassy knoll from whence my appetite had been unceremoniously assassinated.

Just as I was beginning to think that my day could not possibly have gotten worse, I heard a scream.  A quick scan of the horizon revealed the source… a young girl was far too distant from the safety of the coast.  I could not control my legs… they hastened toward her location utterly unabated by my mental protestation.  Soon my arms betrayed me as well… they were stroking the rising waves with a violent fervor even as my neck and jaw stubbornly refused my request to simply drown in the act.

By the time I finally reached the snaggle-toothed terror, the sea had called her consciousness away.  I thought that perhaps I would now be able to return to shore, my shockingly self-sacrificial body satisfied in its failure.

I emerged from the sea with her miniature frame draped over my shoulder.  As my efforts in CPR called forth a cascade of seawater, her mother’s gratitude saved my life.
#18
I'm probably the primary culprit in the muddled state of A-1.  Sorry about that.  I was trying to get everyone to converge in one or two places for the end chapter and fix some potential timeline problems, but I guess I just made it worse. :=
#19
Quote from: Emerald on Fri 11/04/2008 19:21:22
I don't know if that really matters, but we're probably better off keeping things even...

As eager as I am to read the finished products, I agree.  It would also prevent the more complete branches and limbs from influencing the growth of the others.
#20
And I have sent our branch to TheJBurger.

Edit:  Due to the fact that I'm an idiot, I managed to mistype TheJBurger's email address.  I'm now confident that my years of practice at emailing won't fail me again.
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