Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Lewton

#1
I don't understand why it has been removed the interaction editor in the last version.
It saved a lot of time and it was easier to use.
I know that most games we make need scripting but the editor made possible to anybody to make a game without looking for scripts all the time.
That's why i chose this program on the first place. Because everyone could make an adventure game easily.

So you can guess what is my request for the next version  ;)
Until then I'll keep using an old version.
#2
Good job Pedro, I really like this one despite the scripting and the difficulty (you make me wonder if i'm stupid :)). Maybe i can help you with the translation on the next one.
#3
Se agradece el esfuerzo, un amigo mio se va a alegrar un montón.
I appreciate your effort, my friend will be glad when I tell him.
#4

This is muddy, the golem of mud (it also looks like a golem of sh**)
#5
I'm not sure if you know that they are working on a sequel. They have chosen me to translate it. They've also told me that they weren't very pleased with the translation of this first game.
I will retranslate it in summer when i'll have more time but the priority is the sequel.
#6
Quote from: Ashen on Mon 05/02/2007 23:21:47
IIRR he solved it by re-importing the button images from PNGs (I think it was an alpha channel issue), but your way works too. Glad you've got it sorted.
I tried that first but it didn't work, maybe because I didn't use transparency in the button image.
Thanks again.
#7
I've solved the problem thanks to your indications. Thanks a lot
When i use a transparent background the buttons of that gui also disappeared but they still work. I've solved it drawing the buttons in the secondary gui.
#8
I've created the new gui, but what do i have to do to make it appear at the same time the inventory does?
The z-order has to be superior or inferior?
#9
I've got a problem when using png semi transparent images in the inventory,
I've found the topic to solve it
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=26847.0

But I don't know how to create this second GUI.
I'd appreciate a complete step by step explanation.
#10

He's defender from da new guys. I won't be sued for this, right?
#11
Quote from: MortisLively on Sat 20/01/2007 16:29:47
i did use the outline, following a similar technique to the one on a site listed in this forum. i did however, hand place every pixel, dithering my butt off.
Can you give me the link to that site?
Mine is too "shitty" to be a copy

Master chief, a master in killing aliens.
#12
Here's my lil' bandit
#13
I got a problem, when i open the gif i only get a wholeblack image. I use paint shop pro.
#14
Quote from: Darth Mandarb on Sat 11/11/2006 22:29:56
Please provide some information about the game.

what's it about?

when will it be done?

what's the progress?

There are some sticky threads in this board you can read if you need help.
The game's about James Peris a very "special" agent (like an anti-james bond).
Play the demoand James Peris 1 to find out more.
The game's supposed to be finished in summer 2007 and about the progress, don't ask me I'm only the translator.
But don't worry we are going to translate the blog and keep you updated soon.
SMF spam blocked by CleanTalk