Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - SveDec

#1
Hi everybody :)
Quote from: SteveMcCrea on Sat 25/11/2006 16:07:26SveDec, there is no universal binary, so it won't run on an Intel mac. Your best bet is boot camp.
I tried to run AGSRunTime on a PPC Mac (i hadn't tried before because Rosetta have to run AGSRunTime !) and ... it works !
The games i tried contain bugs, but they launch :)
Rosetta must not emulate correctly AGSRunTime ...
Now, we wait for a complete (and UB ? ^^) AGS version ;)
Thanks a lot
SveDec
#2
Hello world :)
First, sorry for my bad english, it's not my native language. I hope you'll understand me :)
I've some questions for you :D
I run on a iMac Intel with 10.4, and downloaded AGSRunTime to play the games my Windows friends made ;)
But, for all the games i tried, it says "AGS error ! Main game file not found. This may be from a different AGS version, or the file may have got corrupted. Etc." ... the answer might have been given here, but the research i made didn't give me answers :(
Is it a problem with my computer, with the games, with AGSRunTime ? ... A way to know would be for me to test a sure game, a game who definitely works, if you know one ... ^^
By the way, what's up with AGSRunTime ? It has been a long time since the last update ;)
Do the project still live ? I'm as curious as SonOfALink ^^
Oh, another thing, in a previous post, Sherry Haibara said AGS Editor works under Darwine, but not on MY iMac (nothing seems to work on my computer xD), but it is an other problem !
I hope this post is not the-36th-you-see-about-AGSRunTime-problems, and i thank you for your answers :)
SveDec, who feels he looked like a fool :s
SMF spam blocked by CleanTalk