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Messages - Ninjer

#1
Quote from: KhrisMUC on Tue 24/07/2007 20:20:39
And keep in mind that eMouseLeftInv and eMouseRightInv only work if the cursor is over an InventoryItem.

If you want to change the cursor while it's over the GUI, you have to use mouse.IsButtonDown() in repeatedly_execute, IIRC.

Yes, that's the a problem.

I tried it (mouse.IsButtonDown), but... changing cursor is... clumsy... it's changing too fast...
Do you know what to do with that..?
#2
Hey. It took me almost hour do some own inventory that is hidden down. I managed that, i have inventory there, it's hiding... even I have there mouse changing and everything like in normal screen...
But it (mouse icon changing with right click) don't know why working only, when is cursor on some inventory thing or in small area, where can't be put inventory things...

Hope you understand, I can't speak english much :)

btw. to make change and use mouse in inventory I use few scripts... but it wouldn't make trouble that...
#3
Where can I get that Autodesk animator? Can't find it anywhere...
#4
16-bit... I can't play flc/fli animations in it ??
#5
I made a flc animations (with Paint shop animator) and I've tried them in a AGS game. But it doesn't view properly! :( It's whole messed up...
I've tried to make a fli animation, change color depth (in a file - 24, 16, 8..), but it didn't help...

What's wrong about that? Pls help.
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