Hi there. I'm looking for a bit of c&c for these character portraits/talking views. How do they look? What could I do to improve them? Too much shading isn't really going to help as they need to fit in with the backgrounds I've created, which have (intentionally) little to no shading. Also, can anybody give me some tips or point me in the direction of a good example of different skin tones? I tried to make the guy with the bad comb over look Middle Eastern, but he just ended up looking sunburnt 

Cheers all!




Cheers all!