I could just vote with no comment, but I feel like leaving notes about a game helps people grow as game makers and I would want them so here are my thoughts:
Hopping Homeward
Research Reservations
Birdy Birdy
My vote went to
Hopping Homeward
Spoiler
I felt like I was in a coloring book choose your own adventure type story, which was nice. I enjoyed meeting the forest creatures and was glad I could easily save since you can "die". As others have already stated, the room change confirmation seemed unnecessary and took away from the flow of the game. Also some of the game play was unnatural. For example, I couldn't just use the mushrooms on the badger or cauldron as would be expected.
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Spoiler
I loved the two player gaming. However, there were some game play moments that seemed rushed(likely do to the time constraints of MAGS). These include the hamster/gerbil? simply going into the vent even though it's way too high, and the key card just appearing under the door without player action.
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Spoiler
It had a thought out story line and quite a few nice animations. I loved being able to play as a human and a bird. You had bird songs, which were unique and sounded lovely. I thought the idea of having to eat a worm to poop was genius(once I figured it out), but there could have been a more direct way for players to know. The thought bubble was just confusing at first, and it seemed like I had to put the worm back to eat it again, which seemed kind of weird. I did find a bug where the worm hole would keep moving around the screen(unless this was intended). Also I just got lucky and sang the two songs needed on first attempt, although there was no clue as to which were required.
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My vote went to
Spoiler
Birdy Birdy
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