What a cute little bag o gummybears of a game. Inspired stuff!
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Show posts MenuQuote from: Potch on Fri 14/11/2008 16:53:09The first one is weird.
Nice little game. I had a hard time with some of the puzzles because I just wasn't thinking in that direction, but it was pretty funny once I figured it out.
I did find a bug though.Spoiler
I was standing close to the mother. I clicked the cd on the girl before knocking her out, and my guy put the cd on the floor in front of the mother. After that, the cursor wouldn't recognize it, and the kid wouldn't walk that far to stand on it, so I had to restart.Also, it took me forever to realize that I could pick up the rocks outside, because there was no description when the cursor was on them.
[close]
Quote from: Leon on Wed 12/11/2008 00:51:49Ah, seems I've performed the old animate-repeat-block-trick. Thanks for letting me know, it's fixed now.
Congrats!
Another cool game. Graphics again perfect, humor enough and great puzzles.
[update]
Found a small bug..Spoiler
Using the rock (which has no mouse-over) on the cigarettes make the mouse pointer disappear leaving the game unplayable..[close]
Quote from: EdLoen on Mon 20/10/2008 02:12:35File updated, this should be fixed now.
I haven't gotten though it just yet, but of what I have plaid has been a nice little romp.
I have run into a bit of a dead end. I had a save recently enough so i didnt have to start from scratch, but here's the thing:Spoiler
When putting the coat hanger into the blender, if you put something else in there (i used the lamp post thinking the blender would "blend" the items making a unique if not absurd item combining mechanic) The pole remained in my inventory, but I got a bad Mixture item. which could then be dumped or not. Either way no hook was procured.
I had to reload and just do the hanger for the blender to explode and yield the hook. (i peeked at the guide)[close]
not sure if that was an intentional walking dead or not but thought I should mention it.
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