Thanks for the help Crimson Wizard and for the clarification on how to work with the templates.
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function on_mouse_click(MouseButton button)
{
// when mouse is clicked, text label is cleared
lblActionText.Text = "";
// when game is paused, clicks aren't processed
if (IsGamePaused())
{
return;
}
else if (button == eMouseLeft)
{
if (GetLocationType(mouse.x, mouse.y) != eLocationNothing)
{
if (player.ActiveInventory == null)
{
ProcessClick(mouse.x, mouse.y, eModeInteract);
}
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