... Team Recrution! Horror-ish games, multiple projects so I'm looking for perm help.
I have a writer and a technical guy, I need some one on graphics and sound. The way my tech is going, I'll need some one to aid/replace him soon, I think..
Here's the spin on those since it's a bad idea to say what I need and run.
Graphics - Must be able to make semi-realistic characters (not TOO cartoony), animate backgrounds and be proficient with effects and gore since we do primarily horror games, and I have 2 horror style plots for 2 projects in mind.
Sound - Must have access to sound editing software and know where to find sound effects (or make them :0). We'll also need music, so they should be able to compose midi files or some manner of effective music. This person will need to be introduced to voice actors, to make a work system with them - ALL of my games, due to personal standards, will be fully voice acted. I will find the voice actors myself.
Tech - While we'll likely be using the AGS engine, some one with programming knowledge or something to that area will be extremely useful. Plus, I'll need some one to share the compilation work with.
I have a writer and a technical guy, I need some one on graphics and sound. The way my tech is going, I'll need some one to aid/replace him soon, I think..
Here's the spin on those since it's a bad idea to say what I need and run.
Graphics - Must be able to make semi-realistic characters (not TOO cartoony), animate backgrounds and be proficient with effects and gore since we do primarily horror games, and I have 2 horror style plots for 2 projects in mind.
Sound - Must have access to sound editing software and know where to find sound effects (or make them :0). We'll also need music, so they should be able to compose midi files or some manner of effective music. This person will need to be introduced to voice actors, to make a work system with them - ALL of my games, due to personal standards, will be fully voice acted. I will find the voice actors myself.
Tech - While we'll likely be using the AGS engine, some one with programming knowledge or something to that area will be extremely useful. Plus, I'll need some one to share the compilation work with.