Hello there,
I am trying to script a mouse like sam and max. I.e. when left-clicked will move character to location but also interact on hotspots/characters/objects etc.. when appropiate and a right click will initiate the look at function.
Also like the sam and max (and other lucasarts titles) I'd like text (just text no BG of GUI) of the hotspot/character/object to appear under the mouse. I sort of understand it needs Game.GetLocationName(x,y); script and can use UpdateStatus.
Any help for the helpless novice would be appreciated
Note;-
I am aware there are some older topics on the mouse over text but since those posts the scripting has changed, and parts are now obsolete (it may be nice to have a fresh script of it put up with up-to-date scripting language for me and other novices - my reason not to flame me to a crisp toastie left in death valley
).
Addition -
I was thinking a script where the mouse mode changes from walk to interact when over a hotspot/object/character would work, but I am having difficulty understanding how to make the script/game recognise hotspots/obejcts/characters over normal walking space. Also would this make it hard for players to walk if the mouse keeps changing to interact on every hotspot? Would it be better to keep right click as walk?
I am trying to script a mouse like sam and max. I.e. when left-clicked will move character to location but also interact on hotspots/characters/objects etc.. when appropiate and a right click will initiate the look at function.
Also like the sam and max (and other lucasarts titles) I'd like text (just text no BG of GUI) of the hotspot/character/object to appear under the mouse. I sort of understand it needs Game.GetLocationName(x,y); script and can use UpdateStatus.
Any help for the helpless novice would be appreciated
Note;-
I am aware there are some older topics on the mouse over text but since those posts the scripting has changed, and parts are now obsolete (it may be nice to have a fresh script of it put up with up-to-date scripting language for me and other novices - my reason not to flame me to a crisp toastie left in death valley

Addition -
I was thinking a script where the mouse mode changes from walk to interact when over a hotspot/object/character would work, but I am having difficulty understanding how to make the script/game recognise hotspots/obejcts/characters over normal walking space. Also would this make it hard for players to walk if the mouse keeps changing to interact on every hotspot? Would it be better to keep right click as walk?