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Messages - Ren

#1
Quote from: evenwolf on Sun 06/07/2008 00:40:47
I'm better at ignoring lazy asses.

And still you bothered to post a reply.
#2
I'm better at consuming bandwith.
#3
Don't ask. Just tell me.
#4
Thanks. Just what i've been  looking for
#5
Wich Doctor
#6
Now it says:
''failed to remove '(path)': no such file or directory
#7
Now it says something about loops.
#8
It doesn't work for me.
#9
Can i have the full code, please?

I just learned ''Hello World!''...

If this helps i'm using Visual C++ Express (etc)
#10
I'll try that
#11
Is there such software?
If not, can anyone show me how to code it in C++?
#12
Arigato ^^
#13
I'm actualy learning JP so i need a translaator.
#14
I had one, but i left it on a PC that was 300% slower than an averidge PC so i diddnt bother to retrieve it...
#15
I gave up looking in google so i wanned to ask in the allmighty AGS forums.

Is there any free Japanese to English translators that i can download?
#16
Ill try Pro Motion. I see it's pretty popular.
#17
PS is good for anything if you know how to use it...just like anything in this life.
#18
The Rumpus Room / Re: AGS Questionaire!
Wed 11/06/2008 15:20:24
Name:Anonymus

Age:Anonymus

Female/male: Male

1. How long have you been involved in the AGS community?
About 2 years...

2. Why did you get involved in AGS?

I wanned to make games.

3. How do you feel that the fact that AGS is a freeware programme affect the community that has built up around it?

Good.

4. How big a part does the AGS community play in your life?

I'm just tinkering with it im my spare time.

5. Have you been involved in making any games using AGS? You may list them if you want

Not yet.

6. Answer these questions if you have been involved in making AGS games:


a. Were you interested in game design/programming before you started using AGS?

b. If no, do you feel that you would have got into game design without AGS?

c. Do you make games using other programmes, either freeware or not? How does the eperience differ?

d. Has AGS inspired you to try and take up game design professionally?


7. Do you feel that there is a gender divide in the AGS community?

No

8. Are you likely to feel differently about a game if you discover itâ€â,,¢s made by a female? In what way?

No but i think i could tell by the game itself.

9. Do you feel that AGS makes it easier for females to get involved in computer game design? In what way?

Yes. Sprites, SFX, (maybe) code goes in, game goes out.

10. Do you feel that there is a difference between the types of games created by males and females?

Yes, but it can't be discribed by words.

11. Any other comments?

What purpose does this questionaire holds?
#20
Mine was fine...
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