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Messages - Jim_Smitts

#1
So... I can't get past the very first obstacle.  :-\

Spoiler
I have a mouse and a crowbar.  I've tried everything.  I read his mind, said everything.  Tried not saying certain things.  Bit the mouse.
[close]
#2
Well I got them to work. 8)  Thanks everyone!  ;D
#3
No, not according to two different conditions.  I need two identical functions to loop simultaneously.  I need two npcs to walk a loop.

I have two functions, one for each character, and I can run either under function room_RepExec().  So I can one npc walk a loop or the other.  Now having one character walk a loop is one function that I need to have run under function room_RepExec(), but I need to have two functions run at the same time and repeatedly execute.

Either function works as function room_RepExec(), so if, say, I had function fun1() and function fun2() I'd have nothing to put in the (...).
#4
I have two scripts that I need to have repeatedly execute.  I can run one function or the other under room_RepExec(). :-\

How do I get two functions to run on the room_RepExec() event, or any other room event? ???  I cannot imbed a function or import a function within a function.  Is there a way to add more events to the room event list?  I basically need to somehow split the event into RepExec1 and RepExec2 functions.
#5
General Discussion / Re: an art game
Sat 30/08/2008 22:05:09
Awesome!  Can't wait for part two!
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