QuoteI think there is a bit of "solving the mystery" (or at least "piecing the clues together") in many detective games, including The Shivah and Phoenix Wright. And that's something I would definitely like more of.
Very much agree with wanting to see more of this type of gameplay. To my mind piecing together the plot is of far more interest than trying to work out how to get through the locked window using only a credit-card, clothes peg, and sack of potatoes. That type of puzzle has it's place in humourous games*, but to be entirely engaging a serious adventure should undoubtedly concentrate on making the player think logically about the plot, and how best to use the information they have gathered to make progress.
*If the game is genuinly funny. If it's not then it becomes a huge chore.