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Messages - rascal

#1
I'm all for Tabatas suggestion that the player's sense of playing with different characters would massivley be enhanced if they delivered different descriptions when looking at objects.

I actually think his suggestions for Sal are pretty good. I don't have a clue how hard it'd be to implement this feature, though.
#2
Nice game!

The hotspots on all the items are very easy to find and apply, but the one on the interaction hand and the eye are a bit dodgy...

What occurred to me while first playing with Astrid:

Spoiler
I just walked upstairs and met the girl, didn't go outside at all, didn't meet any animal, and finished the sequence anyway. Still, all the game characters talked about her encounter with the animal. I guess it's not really meant to be like this, or is it?

[close]
#3
Hints & Tips / Re: A RainDog Story
Wed 15/09/2010 22:59:03
Okay, step by step:

Spoiler
To be able to grab the scissors from the barber shop, you need the barber to open the window.
He'll open the window if he feels hot.
He'll feel hot if the fan won't work anymore.
Trash the fan.
use the tree branch to do so.
whack the alarm with the beam.
Wait for the barber to return into the shop and open the window.
Standing outside, whack the alarm again.
Grab the scissors while he's watching the alarm.
[close]

Good luck from then on, things remain tricky.
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