Quote from: TeitakuCoubri on Wed 16/01/2019 03:20:17
Seems like a nicely done game, haven't been able to complete it as of yet.
I just wanted to mention a strange thing I noticed - the musics are ripped off from the LucasArts Games game called "The Dig".
As I love that game's extraordinary musics, it feels a bit cheap to have them ripped off for an AGS game. Couldn't the author have played some chords themselves and recorded that instead?
It feels a bit 'off', when I am playing a ghost manor game and keep being reminded of the otherworldly environments of The Dig. It takes the player out of the game, so to say. Plus, it's a bad form to rip off other people's musics anyway (though I am a bit guilty of the same sound-effect-wise, and design-wise - my game has 'visual copies' of someone else's creations, but at least I pixelled them in higher resolution by myself instead of just blatantly ripping them off).
The walking animation looks a bit weird, the foot raises a bit too much, perhaps. The grey, black-outlined text on a white background is also unclear and hard to read, I recommend never to use white background when it comes to computers, as white is the brightest color, and thus it's like a lamp shoved up your face. White is good for paper, but not for computer monitors, as monitor consists of light, so white is like the brightest light the monitor can output.
The graphics seem a bit simplistic and cartoony, there's not much depth or dimension about them, but it kind of fits this type of game, I suppose. The 'interactions' thing that many people have mentioned, is indeed the core of adventure games in my opinion, so I tried to put at least some of those in my game, and it would've been more fun to be able to get more remarks and manipulate the objects further.
You game is competently scripted, though, unlike mine, hehe.
There's also a weird 'bug' (?) - every time you go from one room to another, there's garbage on the screen before the new room appears. In any case, it's a cool game, I'll go back to try to solve it, and then maybe I can write a better review.
Thank you for the great review, Teikatu. I totally agree on the music, I was pretty shameless about ripping music for things back then (it was especially bad in my YouTube animations), definitely something I wouldn't do nowadays.