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Messages - Scruff

#1
Reality-on-the-Norm / Re: A Night in Reality
Wed 02/09/2009 19:13:40
Thanks for all the feedback guys, it's been very helpful  :)

However I'm going back to the drawing board to try and tweek the story, so it'll be a bit longer than anticipated
#2
Reality-on-the-Norm / Re: A Night in Reality
Fri 28/08/2009 00:02:17
Ok I've pm'd both RI and DC with links anyone else feel like testing?  :)
#3
Reality-on-the-Norm / Re: A Night in Reality
Thu 27/08/2009 22:05:58
Right I think I'm done now finally, phew

It's ready for Beta testing and dialogue/story checks

Unfortunatly being a noob not sure how to go about it, do people send me their email add. or do I need to upload it somewhere?
#4
Did some Davy today













and Elandra talk ani





I was going to attempt an Elandra up ani but that coat scares me a bit to much lol

Also sorry I have no idea why some are at hyper speed, must be something to do with photobucket  >:(
#5
Reality-on-the-Norm / Re: A Night in Reality
Sun 23/08/2009 15:00:56
Ah thanks for that DC it's perfect I've got idea's running through my head already

However I just need some continuity points clearing up now
Spoiler
Having only just played through Rend (I know left it a bit late lol) I found out that Elandra's parents died, is this point considered canon? it's just I made a throwaway comment about them and this game fits better after that point in the timeline.

Also DC, you made a mention of Davy and Elandra being in uni in your game, will this have happened before your game or during? Cause if it's before I can set some ground work with some additional dialogue in mine
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#6
Ah yeah I had a similar problem with the coat and legs but your modifications seem to work much better

Here's my attempt at sideways



though it does look like she's swimming in the air lol

and gimp is STILL MESSING UP THE COLOURS ARRRGH!!
#7
Reality-on-the-Norm / Re: A Night in Reality
Sun 23/08/2009 01:04:34
Ahh, thanks for that but unfortunatly I've based the shading of other backgrounds from the main street so it would look odd now, but thanks anyway I'll definatly use it in future projects  :)


And now for a quick update

I believe the game now can be played from the start to the finish with no stops, so now i just need to give it a bit of spit and polish (read: filling in a number of property windows) coding that one scene I'm stuck on, an Intro and Outro to code and a decent title screen
Then it should be ready for beta testing and script approval
#8
Reality-on-the-Norm / Re: A Night in Reality
Sat 22/08/2009 22:09:06
Gah!! Im suffering with severe writers block can anyone help?

Spoiler
Basically I wanted the main character to interupt an argument between the Mayor and Doc in the Mayors office, but for the life of me cannot think of any arguement funny or ridiculous enough, it wouldn't have anything to do with the main story just be one of those quirky little thing's that happen in this town
[close]

suggestions please?  :)
#9
I had a go at Elandra, only done the one so far

#10
Quote from: DC on Fri 21/08/2009 22:32:47
How did you know I was going to use Sam in my intro as well?!

Lol that is freaky, I've literally only animated the characters I've needed for Night

As soon as that's finished I'll get on to animating some more  :)
#11
Here you go

















plus a couple of others





And lastly my first attempt at walking up/down ani
(Dont move your hands Sam!!)


- Bah i dont know why the colours messed up on some off them sorry
#12
Here's a few very basic ones I managed to do today, mostly just talking



















#13
Reality-on-the-Norm / Re: A Night in Reality
Thu 20/08/2009 16:11:23
Heres pics from in game with new Melt and Drake

this is how I had them originally



but I noticed Drake was well short in comparison

so I messed about with the scaling (also to bring about Melt's lankiness as mentioned by ProgZmax)
#14
Reality-on-the-Norm / Re: A Night in Reality
Wed 19/08/2009 08:27:30
Oh cool thanks,

Yeah there just standing there talking so some talking animation would be much appreciated  :)
#15
Reality-on-the-Norm / Re: A Night in Reality
Tue 18/08/2009 23:55:00
Thanks guys,

Quick update main characters name is now Scott Douglas (Random name generator FTW lol)
#16
Reality-on-the-Norm / A Night in Reality
Mon 17/08/2009 19:34:31
For my first game I've decided to add another chapter to the RON universe

I've spent a week playing a good chunk of the games and think I've come up with an original idea

A Night in Reality follows a guy (name not decided yet) who gets stuck in Reality just as night falls and with no money and no where to stay tries everything to get back on the road, but he didn't count on how crazy this town can be!



I've tried to use the most updated sprites/backgrounds that I can to make it seem up to date and have only created one new character



Although I haven't decided on a name for the main character I was originally gonna call him Bob but as theres already a Bob in town I don't know if this is alright, can someone please clarify



Although I have just started learning how to use AGS I'm getting pretty far in it having scripted almost 10 mins of gameplay, but it'll be done when it done (as I'm a noob at this),but hopefully not to long

Just a couple of things

Does anyone have any animation frames for the updated George Watstatt Sprite, particulary speech animation - I tried animating it myself and it was pretty bad.

Also is it alright to use the map screen from Virtual Reality, I'd like to use it but not if I'm breaking any code of conduct by doing so
#17
I have actually managed to get the Template working for the latest version if your interested.

what I did was load the template up in the 2.72 version which then updates itself, when this was finished I exported a new template which works spot on :)
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