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Messages - Abisso

#161
Grande lavoro Tequila, sono contento per te. Quando vuoi, mandami il file txt da tradurre e lo faro'. Tieni presente che ora sono un po' incasinato, ma dato che sei un amico, cerchero' di fare il prima possibile.

Se hai particolari raccomandazioni da fare su certi significati o sul modo in cui vuoi che traduca cose intraducibili (certe battute, se ci sono) fammelo sapere chiaramente. E dimmi anche se vuoi una traduzione fedele o libera.

Great work, Tequila, I'm pretty happy for you. Whenever you want, send me the txt file to translate, and I'll work on it. Keep in mind that, at the moment, I've got a lot of duties, but since I consider you a friend, I'll do the job as soon as I can.

If you've got particular recommendations on some words, or the way you want some not-translatable phrases to be interpreted (some jokes, if there's any), just let me know. And tell me if you want a perfect or free translation,too.
#162
I didn't know that the verb "bring" was the right one to be associated with the word "date" (intended as appointment with a girl). I thought the correct form was "have a date". That was the only cause of my misunderstanding.

Anyway I'm glad that my question opened a wide range of possibilities to interpret that rule.  ;D
#163
What does "bring a weird date" mean? I just don't understand what "date" refers to in that sentence.
#164
When I used the translation file (another person compiled it, since I'm just the game translator), I got the following error message:

"An internal error has occurred. Please note down the following information.
If the problem persists, contact Chris Jones.
(ACI version 2.55.560)

Error: unknown block type in translation file"

The strange thing is that the game author says it works fine for him. I tried on two different PC's, both on Win98 and WinXP, and got the same error.
I downloaded the file two times already, so it's not broken, I suppose.

Any clue?
#165
Hints & Tips / Re: Mickey Mauser
Mon 02/04/2007 15:57:15
Don't be cruel with yourself. But you simply should have read the manual, where you'd have found that pressing TAB opens the inventory.  ;)
#166
Hints & Tips / Re: Mickey Mauser
Thu 29/03/2007 16:06:31
No problem, I finished the game!  ;D

Spoiler
The shoelace is a very long fuse, you'd have to wait a lot for it to burn completely, and you'd waste more of it than needed. Try to obtain a shorter piece from it, and then use it as a fuse.
[close]
#167
Hi, I'm writing from 2050, thanks to Inter-time-net. I would like to enter the competition, but, coming from the future, I already know who'll be the winner, and that's not me!  ;)
#168
Hey, very nice game and graphics.

And I must say I'm very sorry that your girlfriend lost an eye: she's cute enough anyway.  ;D
#169
Thanks to you Azer, It's been a while since someone posted a comment about this game! (and I wonder why the moderators let you do thisÃ,  ;D ).

Try also "Mickey Mauser: the wrath of the rat", here:

http://www.adventuregamestudio.co.uk/games.php?action=detail&id=741
#170
Hey, thanks a lot! I was quite sure I fixed all the bugs, but I missed something obviously. I'll fix it as soon as I can.

And thanks for your kind words. I played Emily Enough, but a lot of time ago, and I haven't taken inspiration from his humour. The funny-violent sort of humour is obvious anyway, and probably you were talking about it.

And yes, I'm planning a sequel (3 parts were my initial objective, but I think I'll just release a longer sequel, were you have to create an army and conquer the city).
#171
I know, some of you may have noticed that this game has been made some months ago, for the Feb 06 MAGS (which won).

Anyway, since the game was very poor when I entered the competition, I decided to upgrade it and submitting it to the Games Main Page.

I added a lot of animations, SFX, dialogs, GUIs, manual in both English and Italian, an Italian translation, and I fixed bugs.

The main character, Mickey Mauser, wakes (one morning) with the ambitious project of conquering the world, and getting rid of the inferior races (the cats). Will you help him in this heroic task, or are you going to make him gnaw your bones to the marrow?
The choice is up to you.





For games informations, and to download, go here:

http://www.adventuregamestudio.co.uk/games.php?action=detail&id=741

Post here for any suggestion, insult and anything else.



edit: I fixed the bug and I'm uploading the new version of the game.
#172
Competitions & Activities / Re: March MAGS
Mon 13/03/2006 13:28:02
QuoteAlso, a city suspended by one large helium balloon counts as a flying city, am I right?

For sure. And gives its citizens funny voices, maybe (try inflating Helium, and you'll understand).
#173
Competitions & Activities / Re: March MAGS
Thu 09/03/2006 14:11:49
Peder, just one thing:

In your game (WDSG) and in your post you wrote "finnish" instead of "finish". But you're from Norway, not Finland, so is it a joke, or a spelling mistake? :)

I'm just joking, anyway, my english is much more terrible than yours. :)
#174
My english is not at the top, but I hope the idea is appreciated:
#175
Wow, I think this is the first time ever for an indipendent free game to have not one, but two parodies! This is a more "serious" one, the other was a pure joke, the last April Fools if I remember correctly (Ben Jordan: Paranormal Warrior Within)!

You demonstrated again how resourceful and talentuous (is it even an english word?) you are, Buloght. Congrats.
#176
Competitions & Activities / Re: March MAGS
Mon 06/03/2006 11:19:50
Quotehmm... I suppose I can just use the game engine I made for the last MAGS and change the setting a little bit

A little bit?!? the previous competition was set in the underground, so I couldn' t imagine something farther from it than "the skies"! (this is the reason for I chose it) :)

Anyway, if you're able to, why not?

Bye.
#177
Competitions & Activities / Re: March MAGS
Thu 02/03/2006 16:53:33
Of course, if you set it in the skies. Even hell is allowed, if you set it in the skies. Just some religions set heaven in the skies (and hell in the underground) though.

It must be clear that the setting are the skies, anyway, not just an extradimensional heaven.
#178
Competitions & Activities / Re: March MAGS
Thu 02/03/2006 14:25:57
Good luck to everyone, hope a lot of you enters the competition.

And, even if you've got just a month, aim "high", reach for the sky!
#179
Competitions & Activities / Re: February MAGS
Thu 02/03/2006 13:12:59
Congratulations to Wretched, too, for his game is one containing much more elements than mine, while Mickey Mauser could have been just an OROW entry!

Anyway I'm very happy to be the winner, and I use this chance to thank all the AGS crew (helping me a lot in the past, with my noob's questions) and who created MAGS competitions, the only reason to force me releasing a game at all. Two games, two MAGS entries (the other one not winning).

So, thanks again.
#180
Competitions & Activities / Re: February MAGS
Fri 24/02/2006 16:58:04
I had an Odissey to get this game "somewhat" finished. It misses a lot of things I'd like to put in, and I tested it just once, but at least something is done. I still have few hours, but my university closes in one hour, so

Enjoy it here:

http://rapidshare.de/files/14035478/MM.zip.html


P.S. I were not able to upload the file in my site, for some unknown reasons. So I used Rapidshare. I hope it works fine.

modified: I read that Rapidshare allows only a download of 30 MB per hour. So if you can't download the file immediately, just wait some time, please. Anyway the file is about 3.880 Kbytes, so about 7 downloads per hour.
Thanks for the patience.
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