Yes, I declared ii as an integer, but it won't do the trick.
I don't like floating point numbers too
But Steve's DrawAntialiasedLine function claims floats.
So it seems like you can't mix floats and ints in one calculation, like (float*(int-int)+float*int)/int for example
I don't like floating point numbers too

So it seems like you can't mix floats and ints in one calculation, like (float*(int-int)+float*int)/int for example
