Trying to access a certain fullyramblomatic folder. But I can't seem to manage it.
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Show posts MenuQuote from: Montague on Tue 23/01/2007 07:28:56
I'm fooling around with a game that uses keyboard movement (the module), and I have a problem with regions triggering scripted events. I want to have a little cutscene when the player walks onto a region, but the keyboard movement seems to cancel them. Any ideas?
Quote from: Montague on Tue 23/01/2007 07:28:56
EDIT: Oh, and another thing: I have disabled all standard cursors except Interact, and I don't want to use right click to toggle modes. But I do want the look mode to be available on inventory only (I use the standard/demo Inventory GUI). How do I do that? The look-button on the GUI showed up disabled at first, then I managed to enable it, but it still won't change cursor mode when I click it.
TStringList *StrL;
StrL = new TStringList;
StrL->LoadFromFile("a.txt");
Quote from: Visa-Valtteri "visy" Pimiä on Sat 20/01/2007 20:47:00
I still haven't won the P3NIS-award. Maybe this is my cue to re-re-re-re-rerelease Lassi Quest.
I WANT MY GLORY
I haven't ever been interviewed, and nobody knows me anymore.
Quote from: Dan_N_GameZ on Mon 22/01/2007 07:20:06
Also, background animations can only contain 5 frames, so don't forget that as well.
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