That's an... interesting topic. I've had a strange dream a couple of years ago I've thought about turning into a short story, so I might enter.
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Show posts MenuQuote from: thezombiecow on Sun 10/05/2009 18:51:56
I'd still need an IsKeyPressed(null) equivalent to reset a 'play a sound' bool...
bool any_key_pressed=true;
int i=0;
while ((i<=90)&&(any_key_pressed==true)) {
if (IsKeyPressed(i)) any_key_pressed=false;
i++;}
int i=0;
while (i<=90) {
if (IsKeyPressed(i)) {PlaySound(42); i=90;}
i++;}
Quote from: Obi on Sat 25/04/2009 01:25:45
Make more and you'll only get better, that or you'll get worse, either one will do.
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