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Messages - Akumayo

#522
General Discussion / Re: Dvorak Keyboard
Mon 02/01/2006 22:28:33
I've never hear of either keyboard your discussing.Ã,  I've only heard of "Qwerty"...Ã,  :-X
#523
General Discussion / (CLOSED)
Mon 02/01/2006 22:14:24
NEVERMIND
#524
Ya!  I accomplished my original objective!  Someone disagreed with my actions!  And besides, this topic really wasn't about much of anything in the first place.  Ethics?  Who needs em?
#525
20/20  ;D
#526
17 out of 20 points.Ã,  I agree with the evolution theory in that the birth of the first organism was in God's hands, and the change from ape to man was God's hands as well.Ã,  Other than that, I think evolution worked itself out...  Oh, and all president's are evil.  (not Nadar... he's not a president)
#527
Quote from: Ashen on Mon 02/01/2006 20:24:47
Code: ags

if (IsKeyPressed('X') == 1) {


Now... how... in the world... do you find out something like that?!  The manual clearly isn't exact enough.  :P .  ( -Logs away information in quote... -)

Anyway, I prefer mixing || and && together to create more complex (if only on my end) statements.  It's all about practice for me.  Anyway, I haven't tried the ||'s, but the statement seems logical to me.  As for your while function, it probably would work faster than mine, because even in mine, NPC's that were within 20 pixels of one another, would both be talked to, one at a time.  So I assumed Hammerite would move them apart.  Still... with some tweaking, your's would be more useful I think.  Oh well, I tried  :D

-Regards, Aelte Akumayo
#528
And WHY NOT throw in religion while we're at it! Ã, I wonder if anyone will be angry? Ã, Who cares!

I, Aelte Akumayo, am a Communist Christian (an unlabeled branch of Crhistianity mind you, not the usual) that believes in rank using the Elemental Divinity system, thinks that System of a Down is the single best band of this century and last, that the Gregorian Chants are indeed good to listen to, and that every religion in the world except Satanism (and other purposfully dark arts) worship the same divine being!

Anyone angry yet? Ã, I've got more Ã, ;D

-Regards, Aelte Akumayo
#529
Crap, I'm out...  :P
#530
I see about the portraits.  As for making "spoilers", use the following code, removing the ~ signs.
[~hide]your spoiler text[~/hide]

-Regards, Aelte Akumayo
#531
If I express my religion, I believ I will be called a blasphemer.... by several people.... and, oh, and another peice of advice, DON'T mention your political stance!  (Especially if you're a democrat or republican)  Just... don't do it okay?  If I express my personnal political stance, I don't think too many people would get mad, but some would... maybe... now I'm curious.... I'm a Communist!
#532
Hey, pretty cool.Ã,  I played through as far as I could get.Ã,  As far as bugs:
-When you try to enter the "Whatever's in Stock Shop" the player doesn't walk over to the door first, just... teleports... inside.
-When you look at the sign outside the "Whatever's in Stock Shop" the player walks all the way to the signpost, then stops and says what the shop is, instead of actually going and looking at the sign.

Spoiler
I got the radio, plushie, pink (unissess?) feather (is that what it is?), and the apple, but can't find any use for any of them!Ã,  Am I missing something, or has the demo just not progressed far enough for me to use them?
[close]

Oh, and, I think it would be nice if there were some interactions for Looking at the inventory items, because right now it's hard to tell what some of them are (see spoiler).

Overall I really like the feel of the game, the interface is nice, the character isn't too slow, and the dialog portraits are beautiful (though some characters don't have themÃ,  :( )

-Regards, Aelte Akumayo
#533
I rather like Mandarb's paintover.
#534
You wont want to be trying that transparent object thing.  Transparent objects aren't clickable.  Go with making them visible/invisible instead.
#535
It WOULD interfere if the characters hand is drawn over it.  In fact, the card (if it's part of the character sprite) is drawn over the room hotspot.  So, it would seem that the cards are blocking their own interaction to me.
#536
Check to see that you Inventory Window is called "Myinv"  capitalization counts!
#537
Try changing the name of the Inventory Window to "MyInv".  Then change "Inventory.SrollUp()" and "Inventory.ScrollDown()" to "MyInv.ScrollUp()" and "MyInv.ScrollDown()"
#538
Gar.. I never think of things like that....
#539
I was leaning towards the bottom right personally.Ã,  I think I'll remove the patches on the knees, mainly because they'll be hard to animate.Ã,  And Perhaps he should only be german... the russian flag isn't dark enough... I dunno... he was German and Russian in the comic book.Ã,  I might make another paintover, but I'm still not sure about which collar look is better.

EDIT:Ã,  Made more changes (went with unshaded collar) and here's what just might be the finished product.Ã,  Unless someone else has some suggestions of course.

x1


x2


Any other suggestions?
#540
Meh... someone always beats me to it.... anyway, I just threw the module together because it's useful in RPG's when you have key based interface...  Either module would work for the same purpose I suppose...
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