"War" (Working Title) is a platform-shooter game I've been hard at work on for a long while now.
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Game Concept:
Ultimately, I'd like to see this game become a strategy type as well as a platform-shooter. It will take place in three different solar systems, each offering two different playable armies, for a total of six possible campaigns:
-Orak System:
(Civil War)
-Federal Republic of Orak Campaign
-Confederal Republic of Orak Campaign
-Earth System:
(Religious War)
-Holy Empire of Terra Campaign
-People's Republic of Melanor Campaign
-Jhull System:
(Power Struggle)
-Kingdom of Azael Campaign
-Socialist Republic of Kaaman Campaign
Early concepts for the campaigns would have each team take turns choosing a major settlement to attack. Attacking a settlement would result in a battle on that settlement, with different objectives for each team (like eliminating all enemy forces, or destroying a certain object in the battlefield). If the objectives were completed, then the team that completed them would gain control of that system, or keep control of it, if that were the case. The first team to control all 10 systems would be declared the winner.
(Another concept, which would be added to this one, would have an option for the player to chose which system to fight in, and which armies would fight there, a custom campaign of sorts.)
____________________________________________________
Features in the Teaser Beta Demo:
-2 Modes of play (Domination and Elimination)
-2 Available Teams
-4 Units per team for a total of 8 playable units
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Screenshots:
A lone Confederate Pyro-Technician fights to his death against a swarm of Federal troops.

A Federal Grenadier prepares to blow the brains out of an unsuspecting Confederate.

A Federal Guardian pushes through flames to capture the Confederate flag.

The Federals set up a defensive perimeter in front of the Confederate base.

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Known Bugs in Teaser Beta Demo:
-None!
____________________________________________________
Progress Calender:
-August 13th: Teaser Beta Demo relased (with greater pride ^_^)
-August 3rd: Beta Demo Game released (with great pride ^_^)
-July 30th: Spritist/Animator positions filled
-July 27th: Tech Demo V2 released
-July 26th: Tech Demo released
-July 25th: Mad Hatter recruited
____________________________________________________
Progress Chart:
(All percentages estimated)
Engine - 100%
Systems - 60%
Sprites - 30%
Backgrounds - 3%
Music - 0%
Sound - 0%
Overall Estimated Progress - 32%
____________________________________________________
Production Team:
-Akumayo:
-Game Founder
-Programming
-Spriting
-Paintover Art
-Miscellaneous Artwork
-Game Concepts
-Co Writer
-Mad Hatter:
-Main Writer
-Animation
-Game Concepts
-Testing
-Colxfile:
-Testing
-Positions Unfilled
-Background Artist(s)
-*Musician(s)
-*~Voice Actor(s)
* Not needed this early in development, but will be in the future.
~ Small amount of work.
About Positions Unfilled:
If you see a job on the 'Positions Unfilled' list that you think you could contribute to, then please PM me to let me know, and I will send you detailed information on what is needed in that area. DO NOT post in this thread if you see a job you think you could contribute to, PM me.
____________________________________________________
Download here:
"War" Teaser Beta Demo
____________________________________________________
Please report any bugs you find, and know I'm more than open to suggestions.
-Regards, Akumayo
____________________________________________________
Game Concept:
Ultimately, I'd like to see this game become a strategy type as well as a platform-shooter. It will take place in three different solar systems, each offering two different playable armies, for a total of six possible campaigns:
-Orak System:
(Civil War)
-Federal Republic of Orak Campaign
-Confederal Republic of Orak Campaign
-Earth System:
(Religious War)
-Holy Empire of Terra Campaign
-People's Republic of Melanor Campaign
-Jhull System:
(Power Struggle)
-Kingdom of Azael Campaign
-Socialist Republic of Kaaman Campaign
Early concepts for the campaigns would have each team take turns choosing a major settlement to attack. Attacking a settlement would result in a battle on that settlement, with different objectives for each team (like eliminating all enemy forces, or destroying a certain object in the battlefield). If the objectives were completed, then the team that completed them would gain control of that system, or keep control of it, if that were the case. The first team to control all 10 systems would be declared the winner.
(Another concept, which would be added to this one, would have an option for the player to chose which system to fight in, and which armies would fight there, a custom campaign of sorts.)
____________________________________________________
Features in the Teaser Beta Demo:
-2 Modes of play (Domination and Elimination)
-2 Available Teams
-4 Units per team for a total of 8 playable units
____________________________________________________
Screenshots:
A lone Confederate Pyro-Technician fights to his death against a swarm of Federal troops.
A Federal Grenadier prepares to blow the brains out of an unsuspecting Confederate.
A Federal Guardian pushes through flames to capture the Confederate flag.
The Federals set up a defensive perimeter in front of the Confederate base.
____________________________________________________
Known Bugs in Teaser Beta Demo:
-None!
____________________________________________________
Progress Calender:
-August 13th: Teaser Beta Demo relased (with greater pride ^_^)
-August 3rd: Beta Demo Game released (with great pride ^_^)
-July 30th: Spritist/Animator positions filled
-July 27th: Tech Demo V2 released
-July 26th: Tech Demo released
-July 25th: Mad Hatter recruited
____________________________________________________
Progress Chart:
(All percentages estimated)
Engine - 100%
Systems - 60%
Sprites - 30%
Backgrounds - 3%
Music - 0%
Sound - 0%
Overall Estimated Progress - 32%
____________________________________________________
Production Team:
-Akumayo:
-Game Founder
-Programming
-Spriting
-Paintover Art
-Miscellaneous Artwork
-Game Concepts
-Co Writer
-Mad Hatter:
-Main Writer
-Animation
-Game Concepts
-Testing
-Colxfile:
-Testing
-Positions Unfilled
-Background Artist(s)
-*Musician(s)
-*~Voice Actor(s)
* Not needed this early in development, but will be in the future.
~ Small amount of work.
About Positions Unfilled:
If you see a job on the 'Positions Unfilled' list that you think you could contribute to, then please PM me to let me know, and I will send you detailed information on what is needed in that area. DO NOT post in this thread if you see a job you think you could contribute to, PM me.
____________________________________________________
Download here:
"War" Teaser Beta Demo
____________________________________________________
Please report any bugs you find, and know I'm more than open to suggestions.
-Regards, Akumayo