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Messages - Akumayo

#921
     Okay, I need a game where the main character (MAIN) has a gun he carries around.  When the "F" key is pressed, I want him to fire it.  The problem is getting the bullet from point A to B.  What I want if for when the F key is pressed, an animation is run showing the character pointing the gun right, then a bullet shooting from it and traveling right across the screen, always at the same Y position.  I thought I could do this by altering the bullet character's (BULLET) "x" position by +1 then wait(1) in repeatedly execute, so that the bullet would travel right across the screen at a decent speed.  The main problem is that I cannot figure out how to get the bullet right on the main character's sprite and beside his gun to make the bullet appear to come out of the gun.  I cannot get the bullet to the character's gun's position.  Any suggestions or a different way to do this???
#922
Competitions & Activities / Re: August MAGS
Sun 15/08/2004 17:56:00
Sorry about all this....

Keyboard control is used
the map can be opened with M and closed with C (your buddy tells you that over the intercom)
I didn't remeber to say in the README, but you do have to rename the game file to AUGMAGS to edit it's settings....
I'm REALLY SORRY
(i'm not disqualified, am I???)

Oh, and, I will be out for the next 2 weeks or so, so I can't vote or anything....  but am I still eligible for the contest, I will be back the 1st I think....
#923
my computer, my house, hot springs city, Garland County, Arkansas State, United States of America Country, North American Continent, Earth, 4th arm solar system 12, Milky Way Galaxy, Univers Bubble 49, Universe Bubble Center Alpha, Host Race Gammoshokes, Leader Odin
#924
Mabye you should download my game, it is an RPG that is turn based and used GUI's, you could probably tweak your own system so that different items/weapons would be available I am willing to give you a basic rundown of how it works if you are interested.... then you could tweak it....
here is the link to my website, the game (in progress) can be downloaded there, it is Batling:Ã,  Rise to Power demo A

http://www.geocities.com/liberationcompany/liberationcompany.html
#925
Competitions & Activities / Re: August MAGS
Sun 15/08/2004 02:29:24
I edited my post, the link should work now, sorry about that.....
#926
Competitions & Activities / Re: August MAGS
Thu 12/08/2004 23:10:24
Here it is!!!Ã,  My entry!!!!

(My Tripod account was terminated because I violated something or other.... so I'm on geocities now.....  Tell me if this one works please, I think it does!!!)

Download link:
http://www.geocities.com/liberationcompany/operationreddice.zip

Site Link:
http://www.geocities.com/liberationcompany/liberationcompany.html?1092532888374

Screenshot:

Vote for me!!!

Oh, and now the game features a special appearance by Roger for those who win the game!!!!
#927
Ali should win
#928
Here are the Norse Runes, use them as you will....

#929
Interesting game....  I like the idea of runes and I like the strange symbols in the grass and stuff, but did you ever consider using real runes, like the Norse Runes, or the Greek Runes, or the Irish Runes???  If so, I could send you a copy of the Norse Runes, they can be used as a second language perhaps for writing on the walls of the dungeon...  Anyway, looks like a great game!!!
#930
Hotsptot-Ã,  You are in luck, when I release the next demo, the EvilHat will appear near the Forest Ruins!!!




***IMPORTANT NOTICE:***
            ***  BATLING:  RISE TO POWER HAS BEEN PUT ON HOLD DO TO THE INFERNAL MENACE...........SCHOOL!!!!!!!!!***
#931
Ishmael:  Okay then, perhaps I will sometime, btw, do you know what the transparent color for a GUI is, I can't seem to find it....
#932
Critics' Lounge / Re: new game idea
Wed 04/08/2004 22:10:11
Sure you can use it!!!  If, uhem, I am credited in your credits....
#933
This is true, but I was thinking that the character SPELLS would be invisable.  I didn't mention that though...
#934
Critics' Lounge / Re: new game idea
Wed 04/08/2004 01:20:59
You play as a boy called Layson, (or a Girl called Kim) who is on vacation visiting the're uncle Bob.Ã,  They are to meet him at a train station, but when they arrive one of his servents greets them and tells them the directions to their Uncle's mansion.Ã,  They, however, take a wrong turn and end up in a creepy seemingly abandoned manor.Ã,  Only to see strange green slime with eyes slither into cracks in to walls occasionally.Ã,  When they open the doors to leave since this clearly isn't the place they need to be.Ã,  But a towering 20 foot green alien blocks their path.Ã,  Now they must gather several items to pass by him.Ã,  He demands a Pizza and a Soft Drink.Ã,  However, when you finally reach the refrigerator, a giant green slime covers it.Ã,  So you head to the kitchen for some Salt.Ã,  Only to find the kitchen doors boarded up.Ã,  So you go to the basement where another alien asks you to answer a riddle, if you answer correctly you get to pass him.  He asks: "What is nothing but it's name?"  You must answer "nothing" (this could be achieved through a text box) then you get a Hammer.Ã,  Then go to the kitchen doors and pry open the boards.Ã,  Get the Salt out of the kitchen and use it to dissolve the green slime around the refriderator.Ã,  There you find a Pizza and a Soft Drink which you take to the giant alien who then lets you pass.  (most of the challenge in this storyline would be that the whole mansion is a giant puzzle)
Several days after arriving at the RIGHT mansion:  The FBI tears down the mansion you were trapped in and leaves with several large crates marked FRAGILE, HANDLE WITH CARE.  One of these crates is carried on a diesle, and is about 20 feet long............


Do you like my idea for the story???

#935
Remmies-Thank you, but I am not a very very good scripter....

LostTraveler-  No way, you only batle monsters in self-defense anyway, if you could run from them there would be no point, I do plan to make the Batle Guide accesable during batle though, if that helps.
#936
Umm......Try unziping the folder
#937
Okay, here is how to do it!!!

Making two Inventories

  If you have a GUI, and it has to buttons, one says Inventory, one says Spellbook.  Make sure that your INVENTORY GUI will fit across the whole screen.  Now, if you click on Inventory, then run script GUIOn(INVENTORY);  Here is the tricky part, create another character named SPELLS, put him in a blank room with no background.  If you click on Spellbook, the run script SetPlayerCharacter(SPELLS);  GUIOn(INVENTORY);
Doing this will make it so that you have both a normal Inventory and a Spellbook inventory.

For adding Items:

For adding to the normal Inventory, just use the AddInventory command
For adding to the Spellbook, first set the player character to SPELLS, then use the AddInventory command.

Did I miss anything???
#938
Go to the Characters section, click on New Character on the bottom of the characters list.  RTFM!!!
#939
Competitions & Activities / Re: August MAGS
Tue 03/08/2004 23:45:57
SWEEET!!!
#940
Competitions & Activities / Re: August MAGS
Tue 03/08/2004 20:27:20
I shall enter this one!!!  Destruction.... It kind of works for me......  by the way, are there any limits at all???
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