Ah I understand now!
I used this:
WeatherModule.SetSprite(1, 2000);
So the first drop of rain (in my case) should be the default character front view of the presseted game.
but i just see blue 1x1 pixels.
What i am doing wrong?
Is there a setting im not putting in?
like for example i found looking on the autocomplete
Weather_sprites.Tint(10, 20, 30, 100, 100);
this should change at least the color of the blue pixel
but nothing happens.
I used this:
WeatherModule.SetSprite(1, 2000);
So the first drop of rain (in my case) should be the default character front view of the presseted game.
but i just see blue 1x1 pixels.
What i am doing wrong?
Is there a setting im not putting in?
like for example i found looking on the autocomplete
Weather_sprites.Tint(10, 20, 30, 100, 100);
this should change at least the color of the blue pixel
but nothing happens.