Quote from: AnasAbdin on Sat 30/07/2016 10:50:06
In Space Quest 4:Spoiler
Roger picks a cigar butt that can be used near the end of the game in a room that appears early in the game.[close]
I can see I'm clearly in the minority, but this SQ4 example is exactly what I think is bad. In a detective game, holding on to a cigar butt for ages makes sense. But not in a humorous space adventure.
I'm not saying the player shouldn't be able to pick up useful looking objects - hammers, keys, books etc. I just don't like it when they pick up useless looking items for no reason.