Thanks for the suggestions
The perspective and composition tips really helped - i tend to not plan my bg at all (or at least i did six months ago) and just keep adding random crap to an empty cube until i was happy, and then work that into my puzzles later. Obviously now i realize that what pretty stupid, but heck i learned a lot from it so it wasnt wasted.
Ryan - thats meant to be a large wardrobe, although the fact that you could recognize means it needs a serious change anyway. Ill take into concideration the UI tips - i think your right actually, i started it as a school project, and whenever someone watched me over my shoulder that was the first thing they asked about, so i think i shall have to sacrifice it
Trihan - I definitely need to fill it up a bit, bringing the rest of the room up to the nastiness of the worst bits, much like Common Cold, and perhaps making the room smaller overall to make it more claustrophobic
Trent - Thanks for the rule, i had no idea but it does make sense. when i plan the next rooms, ill take into account stuff like this and recompose the room, i think it'll make it a hell of a lot easier to compose as well, because i barely have to show the other room, and don't need to display my awful perspective-ing skills.
Also one more thing i just realized, because the rooms are at different angles, the character looks messed up (especially in the kitchen one where the character is pretty much side on and the camera is at a 20/30 degree tilt)
Thanks again,
Aljoho
The perspective and composition tips really helped - i tend to not plan my bg at all (or at least i did six months ago) and just keep adding random crap to an empty cube until i was happy, and then work that into my puzzles later. Obviously now i realize that what pretty stupid, but heck i learned a lot from it so it wasnt wasted.
Ryan - thats meant to be a large wardrobe, although the fact that you could recognize means it needs a serious change anyway. Ill take into concideration the UI tips - i think your right actually, i started it as a school project, and whenever someone watched me over my shoulder that was the first thing they asked about, so i think i shall have to sacrifice it

Trihan - I definitely need to fill it up a bit, bringing the rest of the room up to the nastiness of the worst bits, much like Common Cold, and perhaps making the room smaller overall to make it more claustrophobic
Trent - Thanks for the rule, i had no idea but it does make sense. when i plan the next rooms, ill take into account stuff like this and recompose the room, i think it'll make it a hell of a lot easier to compose as well, because i barely have to show the other room, and don't need to display my awful perspective-ing skills.
Also one more thing i just realized, because the rooms are at different angles, the character looks messed up (especially in the kitchen one where the character is pretty much side on and the camera is at a 20/30 degree tilt)
Thanks again,
Aljoho