ResetSequence works.... but perhaps a bit too good...
Here is my situation....
The first room (room A) my credits run in uses sequence 1 and runs with no problem,
It then teleports to a second room (room B) where sequence 2 is started
Then it moved to room C which is just a different scene then it new rooms back to room B wehre sequence 1 is started with new perameters.... Except the second set doesn't work because the Reset deletes everything and doesn't seem to allow any new credits to be placed into it....
This is how I tried doing it
ResetSequence(2, 1);
counter = 1;
SetCreditTitleEx("Created With", 2, RED);
SetCreditEx("Adventure Game Studio by Chris Jones", 2, RED);
counter is just an integer that keeps track of the current number ID for the credits, SetCreditTitleEx and SetCreditEx are just custom functions that basicly add the credits to them without having to put in the same info for them over and over (I'm lazy)
nothing shows and in my rooms rep_ex which keeps track of if a sequence is finished (and doing the room changes) never fires... so it seems that the reset happens after I add the new sequence....
I'm not entirely sure, but I've tried doing it in different orders (first two using sequence 1, all 3) and the same thing happens, the newly added credits don't show...
Here is my situation....
The first room (room A) my credits run in uses sequence 1 and runs with no problem,
It then teleports to a second room (room B) where sequence 2 is started
Then it moved to room C which is just a different scene then it new rooms back to room B wehre sequence 1 is started with new perameters.... Except the second set doesn't work because the Reset deletes everything and doesn't seem to allow any new credits to be placed into it....
This is how I tried doing it
ResetSequence(2, 1);
counter = 1;
SetCreditTitleEx("Created With", 2, RED);
SetCreditEx("Adventure Game Studio by Chris Jones", 2, RED);
counter is just an integer that keeps track of the current number ID for the credits, SetCreditTitleEx and SetCreditEx are just custom functions that basicly add the credits to them without having to put in the same info for them over and over (I'm lazy)
nothing shows and in my rooms rep_ex which keeps track of if a sequence is finished (and doing the room changes) never fires... so it seems that the reset happens after I add the new sequence....
I'm not entirely sure, but I've tried doing it in different orders (first two using sequence 1, all 3) and the same thing happens, the newly added credits don't show...