Hi, hopefully these aren't incredibly annoying n00b questions but I did a couple of searches and couldn't find anything.
Basically before I spend ages getting to grips with another game making programme, creating animations, working on scripts etc. I want to know if AGS can do two things before I start:
1) Can I play full screen movies/play fullscreen pictures in rapid succession/use fullscreen animations?
I need to be able to seamlessly mix gameplay and movies, kinda like what Square did at the start of FF7. Though during these times I don't plan on letting the player have any control, so they're not interactive movies that the player can move over/interact with but actual movie-movies.... if that made sense.
2) Can I create an alignment system?
That is a way in which a players conversation choices, items they can acquire, rooms they can enter and NPC reactions change depending on how good or bad they are.
(I.E a variable which is added/subtracted to depending on certain choices the player makes.)
If you've ever played a Bioware game you'll know what I mean.
I hope these things are both possible and relatively simple to implement...
But once again, sorry if these have already been asked/are incredibly stupid things to ask.
I opened up AGS and was overwhelmed by the thought of having to teach myself to use another complex programme o_o;;
So I'd rather not waste time working to do something that will be insanely hard to implement (I'm pretty rubbish at coding) or impossible...
Thanks in advance! :]
Basically before I spend ages getting to grips with another game making programme, creating animations, working on scripts etc. I want to know if AGS can do two things before I start:
1) Can I play full screen movies/play fullscreen pictures in rapid succession/use fullscreen animations?
I need to be able to seamlessly mix gameplay and movies, kinda like what Square did at the start of FF7. Though during these times I don't plan on letting the player have any control, so they're not interactive movies that the player can move over/interact with but actual movie-movies.... if that made sense.
2) Can I create an alignment system?
That is a way in which a players conversation choices, items they can acquire, rooms they can enter and NPC reactions change depending on how good or bad they are.
(I.E a variable which is added/subtracted to depending on certain choices the player makes.)
If you've ever played a Bioware game you'll know what I mean.
I hope these things are both possible and relatively simple to implement...
But once again, sorry if these have already been asked/are incredibly stupid things to ask.
I opened up AGS and was overwhelmed by the thought of having to teach myself to use another complex programme o_o;;
So I'd rather not waste time working to do something that will be insanely hard to implement (I'm pretty rubbish at coding) or impossible...
Thanks in advance! :]