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Messages - Amayirot Akago

#1022
The Rumpus Room / Re: Name the Game
Sun 17/07/2016 07:08:03
Balance of Power.
#1023
Nor me, but I figured it was well-known enough to not warrant too much explanation.
#1024
Spoiler
Like the Priest says, it's the Necronomicon, a grimoire (magic book) famously associated with H.P. Lovecraft's Cthulhu mythos.
[close]
#1025
Quote from: Kumpel on Wed 13/07/2016 17:48:33
I guess you didn't create that after the new MAGS "Extinction" has been announced? If yes, why not participate there? Armageddon for me is the most fatal extinction :O
No, I've actually had the idea for this game for over a year now, I've been working on and off again on the graphics and only just now got around to putting everything together in AGS :D I'm a terrible procrastinator.
#1026
Quote from: AnasAbdin on Wed 13/07/2016 11:06:26
I am soooo gonna play this over and over tonight  (laugh)
Is the waking up scene inspired by SQ3?  :P
If by "inspired" you mean "totally ripped off from", then yes, it is :=
#1027
http://img.photobucket.com/albums/v114/Snake101/postman02.png
http://img.photobucket.com/albums/v114/Snake101/postman03.png
http://img.photobucket.com/albums/v114/Snake101/postman04.png
http://img.photobucket.com/albums/v114/Snake101/postman05.png
http://img.photobucket.com/albums/v114/Snake101/postman07.png
http://img.photobucket.com/albums/v114/Snake101/postman03.png

You've slept through the apocalypse, but someone's still gotta deliver the mail. A humorous short adventure of mundane work in a hellish scenario.

My first real try at an AGS game, based on a silly idea based loosely on a real job I had. I consider this a practice run to familiarize myself with AGS more than anything, so this isn't exactly ambitious (hence why there's no sound, for one). Nevertheless I hope you enjoy it ;) I welcome any and all comments, suggestions, critiques, and bug reports.

CONTROLS: Left click walks/interacts, right click examines/releases current inventory item. Move mouse to the top of the screen for inventory/save/load/quit.

Story, design, art, dialogue, scripting all done by yours truly. Contains Edmundito's Tween Module 2.0 and Ghost's Lightweight BASS 2.0 template.

DOWNLOAD HERE!
AGS DATABASE ENTRY HERE!
#1028
The Rumpus Room / Re: *Guess the Movie Title*
Tue 12/07/2016 09:54:37
Drive Angry 3D?
#1029
The Rumpus Room / Re: Name the Game
Sat 09/07/2016 16:11:17
That's the one :) Played a demo of it way back and I'm still reeling from how incredibly 90's it was := Your turn!
#1030
The Rumpus Room / Re: Name the Game
Sat 09/07/2016 07:28:45
If there is a game with such a name, then I am not aware of it. So no ;)
#1031
Even that's not entirely original anymore, just look at Kung Fury ;)



Nevertheless loving the entries so far, guys :)
#1032
The Rumpus Room / Re: Name the Game
Fri 08/07/2016 18:57:49
:confused: Not sure what the problem is, the picture should be working just fine.
#1034
What are some of your favorite movies/shows/bands/artists/non-adventure games/adventure games and why?

What were your favorite AGS projects to work on in the past?

Which IP would you want to make into an adventure game?

What were the hardest parts of some of your previous AGS projects and how did you overcome them?

Would you take me out to dinner sometime? :=

EDIT: One more before I forget: where did the name Grundislav come from?
#1035
The Rumpus Room / Re: Name the Game
Fri 08/07/2016 06:38:26
It's Challenge Of The Ancient Empires!
#1036
Is it bad that I would actually want to see that? :-D
#1037
The Rumpus Room / Re: Name the Game
Tue 05/07/2016 13:58:30
Oooh, fond memories of this game from my childhood :grin: But I'll give someone else a chance to answer.
#1038
The Rumpus Room / Re: Name the Game
Tue 05/07/2016 12:54:00
CaesarCub got it again ;)
#1039
The Rumpus Room / Re: Name the Game
Tue 05/07/2016 10:59:10
Hint: game is based on a famous British TV show.
#1040
No idea if I'll be able to attend but I'd love to be there :)
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